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Commit b82510f

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WinterPu
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feat: refactor data structs for generation
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renders/utility/blueprint_special/bptype_data_conv.ts

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@@ -10,6 +10,7 @@ import { AGORA_MUSTACHE_DATA } from './bptype_mustache_data';
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// Ex.
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// cpp type source: const char **
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// [TypeName]: Ex. FString: used in the case: call class static method: FString::FromCStr()
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// or used in template type UABT::SetBPArrayData<FString, TArray<FString>(BPVar, CppArrayVar, CppArraySize);
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// [DeclType]: Ex. TArray<FString>: used in the variable declaration: TArray<FString> MyArray; (usually in the function implementation)
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// [TypeSource]: Ex. const TArray<FString> &: used in the function parameter: void MyFunc(const TArray<FString> &MyArray);
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renders/utility/blueprint_special/bptype_helper.ts

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@@ -51,6 +51,7 @@ export class UEBPType {
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// BP
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// Ex. cpp type source: const char **
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// [bpTypeName]: type name of blueprint: Ex. FString: used in the case: call class static method: FString::FromCStr()
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// or used in template type UABT::SetBPArrayData<FString, TArray<FString>(BPVar, CppArrayVar, CppArraySize);
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name: string;
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// [bpDeclType]: type name with some properties: Ex. TArray<FString>: used in the variable declaration: TArray<FString> MyArray; (usually in the function implementation)
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declType: string;

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