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| 1 | +//c++:char * ---- c#:string //传入参数 |
| 2 | + //c++:char * ---- c#:StringBuilder//传出参数 |
| 3 | + //c++:char *变量名 ---- c#:ref string 变量名 |
| 4 | + //c++:char *输入变量名 ---- c#:string 输入变量名 |
| 5 | + //c++:char *输出变量名 ---- c#:[MarshalAs(UnmanagedType.LPStr)] StringBuilder 输出变量名 |
| 6 | + //c++:SHORT(short) ---- c#:System.Int16 |
| 7 | + //c++:LONG(long) ---- c#:System.Int32 |
| 8 | + |
| 9 | + |
| 10 | +//C#调用C++的DLL搜集整理的所有数据类型转换方式,可能会有重复或者多种方案,自己多测试 |
| 11 | + //c++:HANDLE(void *) ---- c#:System.IntPtr |
| 12 | + //c++:Byte(unsigned char) ---- c#:System.Byte |
| 13 | + //c++:SHORT(short) ---- c#:System.Int16 |
| 14 | + //c++:WORD(unsigned short) ---- c#:System.UInt16 |
| 15 | + //c++:INT(int) ---- c#:System.Int16 |
| 16 | + //c++:INT(int) ---- c#:System.Int32 |
| 17 | + //c++:UINT(unsigned int) ---- c#:System.UInt16 |
| 18 | + //c++:UINT(unsigned int) ---- c#:System.UInt32 |
| 19 | + //c++:LONG(long) ---- c#:System.Int32 |
| 20 | + //c++:ULONG(unsigned long) ---- c#:System.UInt32 |
| 21 | + //c++:DWORD(unsigned long) ---- c#:System.UInt32 |
| 22 | + //c++:DECIMAL ---- c#:System.Decimal |
| 23 | + //c++:BOOL(long) ---- c#:System.Boolean |
| 24 | + //c++:CHAR(char) ---- c#:System.Char |
| 25 | + //c++:LPSTR(char *) ---- c#:System.String |
| 26 | + //c++:LPWSTR(wchar_t *) ---- c#:System.String |
| 27 | + //c++:LPCSTR(const char *) ---- c#:System.String |
| 28 | + //c++:LPCWSTR(const wchar_t *) ---- c#:System.String |
| 29 | + //c++:PCAHR(char *) ---- c#:System.String |
| 30 | + //c++:BSTR ---- c#:System.String |
| 31 | + //c++:FLOAT(float) ---- c#:System.Single |
| 32 | + //c++:DOUBLE(double) ---- c#:System.Double |
| 33 | + //c++:VARIANT ---- c#:System.Object |
| 34 | + //c++:PBYTE(byte *) ---- c#:System.Byte[] |
| 35 | + |
| 36 | + |
| 37 | + //c++:BSTR ---- c#:StringBuilder |
| 38 | + //c++:LPCTSTR ---- c#:StringBuilder |
| 39 | + //c++:LPCTSTR ---- c#:string |
| 40 | + //c++:LPTSTR ---- c#:[MarshalAs(UnmanagedType.LPTStr)] string |
| 41 | + //c++:LPTSTR 输出变量名 ---- c#:StringBuilder 输出变量名 |
| 42 | + //c++:LPCWSTR ---- c#:IntPtr |
| 43 | + //c++:BOOL ---- c#:bool |
| 44 | + //c++:HMODULE ---- c#:IntPtr |
| 45 | + //c++:HINSTANCE ---- c#:IntPtr |
| 46 | + //c++:结构体 ---- c#:public struct 结构体{}; |
| 47 | + //c++:结构体 **变量名 ---- c#:out 变量名 //C#中提前申明一个结构体实例化后的变量名 |
| 48 | + //c++:结构体 &变量名 ---- c#:ref 结构体 变量名 |
| 49 | + |
| 50 | + |
| 51 | + |
| 52 | + //c++:WORD ---- c#:ushort |
| 53 | + //c++:DWORD ---- c#:uint |
| 54 | + //c++:DWORD ---- c#:int |
| 55 | + |
| 56 | + |
| 57 | + //c++:UCHAR ---- c#:int |
| 58 | + //c++:UCHAR ---- c#:byte |
| 59 | + //c++:UCHAR* ---- c#:string |
| 60 | + //c++:UCHAR* ---- c#:IntPtr |
| 61 | + |
| 62 | + |
| 63 | + //c++:GUID ---- c#:Guid |
| 64 | + //c++:Handle ---- c#:IntPtr |
| 65 | + //c++:HWND ---- c#:IntPtr |
| 66 | + //c++:DWORD ---- c#:int |
| 67 | + //c++:COLORREF ---- c#:uint |
| 68 | + |
| 69 | + |
| 70 | + //c++:unsigned char ---- c#:byte |
| 71 | + //c++:unsigned char * ---- c#:ref byte |
| 72 | + //c++:unsigned char * ---- c#:[MarshalAs(UnmanagedType.LPArray)] byte[] |
| 73 | + //c++:unsigned char * ---- c#:[MarshalAs(UnmanagedType.LPArray)] Intptr |
| 74 | + |
| 75 | + |
| 76 | + //c++:unsigned char & ---- c#:ref byte |
| 77 | + //c++:unsigned char 变量名 ---- c#:byte 变量名 |
| 78 | + //c++:unsigned short 变量名 ---- c#:ushort 变量名 |
| 79 | + //c++:unsigned int 变量名 ---- c#:uint 变量名 |
| 80 | + //c++:unsigned long 变量名 ---- c#:ulong 变量名 |
| 81 | + |
| 82 | + |
| 83 | + //c++:char 变量名 ---- c#:byte 变量名 //C++中一个字符用一个字节表示,C#中一个字符用两个字节表示 |
| 84 | + //c++:char 数组名[数组大小] ---- c#:MarshalAs(UnmanagedType.ByValTStr, SizeConst = 数组大小)] public string 数组名; ushort |
| 85 | + |
| 86 | + |
| 87 | + //c++:char * ---- c#:string //传入参数 |
| 88 | + //c++:char * ---- c#:StringBuilder//传出参数 |
| 89 | + //c++:char *变量名 ---- c#:ref string 变量名 |
| 90 | + //c++:char *输入变量名 ---- c#:string 输入变量名 |
| 91 | + //c++:char *输出变量名 ---- c#:[MarshalAs(UnmanagedType.LPStr)] StringBuilder 输出变量名 |
| 92 | + |
| 93 | + |
| 94 | + //c++:char ** ---- c#:string |
| 95 | + //c++:char **变量名 ---- c#:ref string 变量名 |
| 96 | + //c++:const char * ---- c#:string |
| 97 | + //c++:char[] ---- c#:string |
| 98 | + //c++:char 变量名[数组大小] ---- c#:[MarshalAs(UnmanagedType.ByValTStr,SizeConst=数组大小)] public string 变量名; |
| 99 | + |
| 100 | + |
| 101 | + //c++:struct 结构体名 *变量名 ---- c#:ref 结构体名 变量名 |
| 102 | + //c++:委托 变量名 ---- c#:委托 变量名 |
| 103 | + |
| 104 | + |
| 105 | + //c++:int ---- c#:int |
| 106 | + //c++:int ---- c#:ref int |
| 107 | + //c++:int & ---- c#:ref int |
| 108 | + //c++:int * ---- c#:ref int //C#中调用前需定义int 变量名 = 0; |
| 109 | + |
| 110 | + //c++:*int ---- c#:IntPtr |
| 111 | + //c++:int32 PIPTR * ---- c#:int32[] |
| 112 | + //c++:float PIPTR * ---- c#:float[] |
| 113 | + |
| 114 | + |
| 115 | + //c++:double** 数组名 ---- c#:ref double 数组名 |
| 116 | + //c++:double*[] 数组名 ---- c#:ref double 数组名 |
| 117 | + //c++:long ---- c#:int |
| 118 | + //c++:ulong ---- c#:int |
| 119 | + |
| 120 | + //c++:UINT8 * ---- c#:ref byte //C#中调用前需定义byte 变量名 = new byte(); |
| 121 | + |
| 122 | + |
| 123 | + //c++:handle ---- c#:IntPtr |
| 124 | + //c++:hwnd ---- c#:IntPtr |
| 125 | + |
| 126 | + //c++:void * ---- c#:IntPtr |
| 127 | + //c++:void * user_obj_param ---- c#:IntPtr user_obj_param |
| 128 | + //c++:void * 对象名称 ---- c#:([MarshalAs(UnmanagedType.AsAny)]Object 对象名称 |
| 129 | + |
| 130 | + |
| 131 | + //c++:char, INT8, SBYTE, CHAR ---- c#:System.SByte |
| 132 | + //c++:short, short int, INT16, SHORT ---- c#:System.Int16 |
| 133 | + //c++:int, long, long int, INT32, LONG32, BOOL , INT ---- c#:System.Int32 |
| 134 | + //c++:__int64, INT64, LONGLONG ---- c#:System.Int64 |
| 135 | + //c++:unsigned char, UINT8, UCHAR , BYTE ---- c#:System.Byte |
| 136 | + //c++:unsigned short, UINT16, USHORT, WORD, ATOM, WCHAR , __wchar_t ---- c#:System.UInt16 |
| 137 | + //c++:unsigned, unsigned int, UINT32, ULONG32, DWORD32, ULONG, DWORD, UINT ---- c#:System.UInt32 |
| 138 | + //c++:unsigned __int64, UINT64, DWORDLONG, ULONGLONG ---- c#:System.UInt64 |
| 139 | + //c++:float, FLOAT ---- c#:System.Single |
| 140 | + //c++:double, long double, DOUBLE ---- c#:System.Double |
| 141 | + |
| 142 | + //Win32 Types ---- CLR Type |
| 143 | + |
| 144 | + |
| 145 | + //Struct需要在C#里重新定义一个Struct |
| 146 | + //CallBack回调函数需要封装在一个委托里,delegate static extern int FunCallBack(string str); |
| 147 | + |
| 148 | + //unsigned char** ppImage替换成IntPtr ppImage |
| 149 | + //int& nWidth替换成ref int nWidth |
| 150 | + //int*, int&, 则都可用 ref int 对应 |
| 151 | + //双针指类型参数,可以用 ref IntPtr |
| 152 | + //函数指针使用c++: typedef double (*fun_type1)(double); 对应 c#:public delegate double fun_type1(double); |
| 153 | + //char* 的操作c++: char*; 对应 c#:StringBuilder; |
| 154 | + //c#中使用指针:在需要使用指针的地方 加 unsafe |
| 155 | + |
| 156 | + //unsigned char对应public byte |
| 157 | + /* |
| 158 | + * typedef void (*CALLBACKFUN1W)(wchar_t*, void* pArg); |
| 159 | + * typedef void (*CALLBACKFUN1A)(char*, void* pArg); |
| 160 | + * bool BIOPRINT_SENSOR_API dllFun1(CALLBACKFUN1 pCallbackFun1, void* pArg); |
| 161 | + * 调用方式为 |
| 162 | + * [UnmanagedFunctionPointer(CallingConvention.Cdecl)] |
| 163 | + * public delegate void CallbackFunc1([MarshalAs(UnmanagedType.LPWStr)] StringBuilder strName, IntPtr pArg); |
| 164 | + * |
| 165 | + */ |
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