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Bump version to 0.9.10
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4 files changed

+6
-7
lines changed

4 files changed

+6
-7
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addon.xml

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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<addon id="plugin.program.advanced.emulator.launcher" name="Advanced Emulator Launcher" version="0.9.10-alpha" provider-name="Wintermute0110">
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<addon id="plugin.program.advanced.emulator.launcher" name="Advanced Emulator Launcher" version="0.9.10" provider-name="Wintermute0110">
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<requires>
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<!--
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Check main addon versions in https://github.com/xbmc/xbmc/tree/master/addons

changelog.txt

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@@ -150,7 +150,7 @@ WIP FIX Fix launching of ROMs with Windows network filenames.
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See https://forum.kodi.tv/showthread.php?tid=287826&pid=2919639#pid2919639
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[B]Advanced Emulator Launcher | version 0.10.0 | xx xxxxx 2021[/B]
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[B]Advanced Emulator Launcher | version 0.10.0 | 22 June 2021[/B]
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NOTE Python 3 version for Matrix in branch release-0.10.x-python3
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@@ -161,7 +161,7 @@ FEATURE Create a Python 3 Matrix version 0.10.x to track release 0.9.x.
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FEATURE Port release 0.9.10 to Python 3.
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[B]Advanced Emulator Launcher | version 0.9.10 | xx xxxxx 2021[/B]
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[B]Advanced Emulator Launcher | version 0.9.10 | 22 June 2021[/B]
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NOTE Python 2 version for Leia/Krypon in branch release-0.9.x-python2
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Have a look at AML code to ease the conversion.

resources/main.py

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@@ -2682,9 +2682,8 @@ def _command_add_roms(self, launcher):
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# Note that categoryID = VCATEGORY_FAVOURITES_ID, launcherID = VLAUNCHER_FAVOURITES_ID
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# if we are editing a ROM in Favourites.
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def _command_edit_rom(self, categoryID, launcherID, romID):
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# --- ---
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if romID == UNKNOWN_ROMS_PARENT_ID:
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kodi_dialog_OK('You cannot edit this ROM!')
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kodi_dialog_OK('You cannot edit this ROM! (Unknown parent ROM)')
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return
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# --- Load ROMs ---
@@ -2985,7 +2984,7 @@ def _command_edit_rom(self, categoryID, launcherID, romID):
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# --- Edit ROM Assets (all) ---
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elif mindex == 2:
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sDialog = KodiSelectDialog('Edit ROM assets (all)', [
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'Scrape all assets',
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'Scrape all assets (choose scraper)',
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'Unset all assets',
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])
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mindex2 = sDialog.executeDialog()

resources/utils.py

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@@ -1295,4 +1295,4 @@ def kodi_update_image_cache(img_path):
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lod_error('(OSError) Cannot update cached image')
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# Is this really needed?
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# xbmc.executebuiltin('XBMC.ReloadSkin()')
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# xbmc.executebuiltin('ReloadSkin()')

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