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improvementImprovement of existing featureImprovement of existing feature
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- In Socket.IO there is a concept of "volatile" events that should be used when reliable communication is not required. This will allow for more efficient handling of multiple position updates every second.
- User position on the receiving side should be interpolated to create an illusion of smooth movement. This should allow to throttle updates even more.
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improvementImprovement of existing featureImprovement of existing feature