|
| 1 | +import { basename, join } from 'path'; |
| 2 | +import type { |
| 3 | + BlueprintDeclaration, |
| 4 | + StepDefinition, |
| 5 | +} from '@wp-playground/blueprints'; |
| 6 | +import fs from 'fs'; |
| 7 | +import type { RunCLIArgs } from './run-cli'; |
1 | 8 | import { existsSync } from 'fs';
|
2 | 9 | import path from 'path';
|
3 | 10 | import { createNodeFsMountHandler } from '@php-wasm/node';
|
@@ -83,3 +90,185 @@ export function mountResources(php: PHP, mounts: Mount[]) {
|
83 | 90 | php.mount(mount.vfsPath, createNodeFsMountHandler(mount.hostPath));
|
84 | 91 | }
|
85 | 92 | }
|
| 93 | + |
| 94 | +export function expandAutoMounts(args: RunCLIArgs): RunCLIArgs { |
| 95 | + const path = process.cwd(); |
| 96 | + |
| 97 | + const mount = [...(args.mount || [])]; |
| 98 | + const mountBeforeInstall = [...(args.mountBeforeInstall || [])]; |
| 99 | + |
| 100 | + if (isPluginDirectory(path)) { |
| 101 | + const pluginName = basename(path); |
| 102 | + mount.push({ |
| 103 | + hostPath: path, |
| 104 | + vfsPath: `/wordpress/wp-content/plugins/${pluginName}`, |
| 105 | + }); |
| 106 | + } else if (isThemeDirectory(path)) { |
| 107 | + const themeName = basename(path); |
| 108 | + mount.push({ |
| 109 | + hostPath: path, |
| 110 | + vfsPath: `/wordpress/wp-content/themes/${themeName}`, |
| 111 | + }); |
| 112 | + } else if (containsWpContentDirectories(path)) { |
| 113 | + mount.push(...wpContentMounts(path)); |
| 114 | + } else if (containsFullWordPressInstallation(path)) { |
| 115 | + /** |
| 116 | + * We don't want Playground and WordPress to modify the OS filesystem on their own |
| 117 | + * by creating files like wp-config.php or wp-content/db.php. |
| 118 | + * To ensure WordPress can write to the /wordpress/ and /wordpress/wp-content/ directories, |
| 119 | + * we leave these directories as MEMFS nodes and mount individual files |
| 120 | + * and directories into them instead of mounting the entire directory as a NODEFS node. |
| 121 | + */ |
| 122 | + const files = fs.readdirSync(path); |
| 123 | + const mounts: Mount[] = []; |
| 124 | + for (const file of files) { |
| 125 | + if (file.startsWith('wp-content')) { |
| 126 | + continue; |
| 127 | + } |
| 128 | + mounts.push({ |
| 129 | + hostPath: `${path}/${file}`, |
| 130 | + vfsPath: `/wordpress/${file}`, |
| 131 | + }); |
| 132 | + } |
| 133 | + mountBeforeInstall.push( |
| 134 | + ...mounts, |
| 135 | + ...wpContentMounts(join(path, 'wp-content')) |
| 136 | + ); |
| 137 | + } else { |
| 138 | + /** |
| 139 | + * By default, mount the current working directory as the Playground root. |
| 140 | + * This allows users to run and PHP or HTML files using the Playground CLI. |
| 141 | + */ |
| 142 | + mount.push({ hostPath: path, vfsPath: '/wordpress' }); |
| 143 | + } |
| 144 | + |
| 145 | + const blueprint = (args.blueprint as BlueprintDeclaration) || {}; |
| 146 | + blueprint.steps = [...(blueprint.steps || []), ...getSteps(path)]; |
| 147 | + |
| 148 | + /** |
| 149 | + * If Playground is mounting a full WordPress directory, |
| 150 | + * it doesn't need to setup WordPress. |
| 151 | + */ |
| 152 | + const skipWordPressSetup = |
| 153 | + args.skipWordPressSetup || containsFullWordPressInstallation(path); |
| 154 | + |
| 155 | + return { |
| 156 | + ...args, |
| 157 | + blueprint, |
| 158 | + mount, |
| 159 | + mountBeforeInstall, |
| 160 | + skipWordPressSetup, |
| 161 | + } as RunCLIArgs; |
| 162 | +} |
| 163 | + |
| 164 | +export function containsFullWordPressInstallation(path: string): boolean { |
| 165 | + const files = fs.readdirSync(path); |
| 166 | + return ( |
| 167 | + files.includes('wp-admin') && |
| 168 | + files.includes('wp-includes') && |
| 169 | + files.includes('wp-content') |
| 170 | + ); |
| 171 | +} |
| 172 | + |
| 173 | +export function containsWpContentDirectories(path: string): boolean { |
| 174 | + const files = fs.readdirSync(path); |
| 175 | + return ( |
| 176 | + files.includes('themes') || |
| 177 | + files.includes('plugins') || |
| 178 | + files.includes('mu-plugins') || |
| 179 | + files.includes('uploads') |
| 180 | + ); |
| 181 | +} |
| 182 | + |
| 183 | +export function isThemeDirectory(path: string): boolean { |
| 184 | + const files = fs.readdirSync(path); |
| 185 | + if (!files.includes('style.css')) { |
| 186 | + return false; |
| 187 | + } |
| 188 | + const styleCssContent = fs.readFileSync(join(path, 'style.css'), 'utf8'); |
| 189 | + const themeNameRegex = /^(?:[ \t]*<\?php)?[ \t/*#@]*Theme Name:(.*)$/im; |
| 190 | + return !!themeNameRegex.exec(styleCssContent); |
| 191 | +} |
| 192 | + |
| 193 | +export function isPluginDirectory(path: string): boolean { |
| 194 | + const files = fs.readdirSync(path); |
| 195 | + const pluginNameRegex = /^(?:[ \t]*<\?php)?[ \t/*#@]*Plugin Name:(.*)$/im; |
| 196 | + const pluginNameMatch = files |
| 197 | + .filter((file) => file.endsWith('.php')) |
| 198 | + .find((file) => { |
| 199 | + const fileContent = fs.readFileSync(join(path, file), 'utf8'); |
| 200 | + return !!pluginNameRegex.exec(fileContent); |
| 201 | + }); |
| 202 | + return !!pluginNameMatch; |
| 203 | +} |
| 204 | + |
| 205 | +/** |
| 206 | + * Returns a list of files and directories in the wp-content directory |
| 207 | + * to be mounted individually. |
| 208 | + * |
| 209 | + * This is needed because WordPress needs to be able to write to the |
| 210 | + * wp-content directory without Playground modifying the OS filesystem. |
| 211 | + * |
| 212 | + * See expandAutoMounts for more details. |
| 213 | + */ |
| 214 | +export function wpContentMounts(wpContentDir: string): Mount[] { |
| 215 | + const files = fs.readdirSync(wpContentDir); |
| 216 | + return ( |
| 217 | + files |
| 218 | + /** |
| 219 | + * index.php is added by WordPress automatically and |
| 220 | + * can't be mounted from the current working directory |
| 221 | + * because it already exists. |
| 222 | + * |
| 223 | + * Because index.php should be empty, it's safe to not include it. |
| 224 | + */ |
| 225 | + .filter((file) => !file.startsWith('index.php')) |
| 226 | + .map((file) => ({ |
| 227 | + hostPath: `${wpContentDir}/${file}`, |
| 228 | + vfsPath: `/wordpress/wp-content/${file}`, |
| 229 | + })) |
| 230 | + ); |
| 231 | +} |
| 232 | + |
| 233 | +export function getSteps(path: string): StepDefinition[] { |
| 234 | + if (isPluginDirectory(path)) { |
| 235 | + return [ |
| 236 | + { |
| 237 | + step: 'activatePlugin', |
| 238 | + pluginPath: `/wordpress/wp-content/plugins/${basename(path)}`, |
| 239 | + }, |
| 240 | + ]; |
| 241 | + } else if (isThemeDirectory(path)) { |
| 242 | + return [ |
| 243 | + { |
| 244 | + step: 'activateTheme', |
| 245 | + themeFolderName: basename(path), |
| 246 | + }, |
| 247 | + ]; |
| 248 | + } else if ( |
| 249 | + containsWpContentDirectories(path) || |
| 250 | + containsFullWordPressInstallation(path) |
| 251 | + ) { |
| 252 | + /** |
| 253 | + * Playground needs to ensure there is an active theme. |
| 254 | + * Otherwise when WordPress loads it will show a white screen. |
| 255 | + */ |
| 256 | + return [ |
| 257 | + { |
| 258 | + step: 'runPHP', |
| 259 | + code: `<?php |
| 260 | + require_once '/wordpress/wp-load.php'; |
| 261 | + $theme = wp_get_theme(); |
| 262 | + if (!$theme->exists()) { |
| 263 | + $themes = wp_get_themes(); |
| 264 | + if (count($themes) > 0) { |
| 265 | + $themeName = array_keys($themes)[0]; |
| 266 | + switch_theme($themeName); |
| 267 | + } |
| 268 | + } |
| 269 | + `, |
| 270 | + }, |
| 271 | + ]; |
| 272 | + } |
| 273 | + return []; |
| 274 | +} |
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