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Effort involved in creating an iOS target? #109

@ghost

Description

WorldWind looks amazing and I'd love to use it on my cross-platform Mobile Projects.
However, I can't see any issues related to potential iOS support via Kotlin/Native target.

Is there any interest among the current maintainer base, and can anyone say what the broad-strokes of implementing support would look like?
Potentially interested in helping out.

Thanks.

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