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Implement some way of defining simulation distance #27

@MotikaCraft-TheJoshua

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@MotikaCraft-TheJoshua

Hello there,
so i only see that in config there is single option for simulation distance which is sync-simulation-distance

the simulation distance should of course always be lower than viewing distance, simply to give players more vision but to not tick so far away without any reason

i wanted to give some suggestions i think would help

  • define simulation distance in similar way currently view distance is (like min, max, all settings that exist for view distance, also implement for simulation, but of course keep them by default a lot lower...)
  • remove & replace sync-simulation-distance with integer one, where it'll always follow view distance in sync but "percentually":
sync-simulation-distance-percent: 100 # this means it will sync 100% with the view distance; if this is set to let's say 60, it means formula is: "<view_distance_chunks> * 60% = simulation-distance"

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