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Fix compile error in RuntimeTestUtility.AddSceneToBuild
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Tests/Runtime/RuntimeTestUtility.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -36,7 +36,7 @@ public static void AddSceneToBuild(string GUID)
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}
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// Add the test scene
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var dialogueRunnerTestScene = new EditorBuildSettingsScene(new GUID(GUID), true);
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var dialogueRunnerTestScene = new EditorBuildSettingsScene(new UnityEngine.GUID(GUID), true);
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EditorBuildSettings.scenes = EditorBuildSettings.scenes.Concat(new[] { dialogueRunnerTestScene }).ToArray();
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#endif
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}

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