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[Meta Issue] Implement converters for built-in Resonite shaders #47

@Frooxius

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@Frooxius

We have just open sourced our built-in Resonite shaders here: https://github.com/Yellow-Dog-Man/Resonite.UnityShaders

While one of the goals of this SDK is to convert existing content - which is very unlikely to be using these shaders, including these shaders in the SDK itself and adding converters for them can also be beneficial.

This will allow users to setup the content with Resonite shaders in the Unity Editor and then have them convert 1:1 to how they appear in the editor.

Offering both workflows will be beneficial.


There's a number of these shaders, so I'm creating this meta issue, since it'll take a bit to go through all of them. If anybody would like to help with this, feel free!

We don't need to even do all of them at once - even just a chunk of them would help.

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    Material/Shader ConversionIssue for adding/improving conversion of materials/shadershelp wantedCommunity help with this issue is welcome! Feel free to claim this issue.

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