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It needs real implementation for EnableMouseInPointer and IsMouseInPointerEnabled for Unity 6 WM_POINTER mouse support #310

@daemonserj

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@daemonserj

Many new Unity 6 games use new input subsystem working with WM_POINTER events only without fallback to classic WM_MOUSE events.
So stubs for EnableMouseInPointer and IsMouseInPointerEnabled do not help.
But there is patch for Wine which catch WM_MOUSE events and convert to WM_POINTER
https://bugs.winehq.org/show_bug.cgi?id=53847
Please incorporate it if it's possible.
Thanks for your work!

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