|
3 | 3 | <h6>自定义玩家死亡消息</h6> |
4 | 4 | </div> |
5 | 5 |
|
6 | | -## 效果说明 |
| 6 | +## 插件简介 |
7 | 7 |
|
8 | | -服主自定义玩家的死亡消息,支持颜色代码。 |
| 8 | +Paper服务端自定义玩家死亡消息插件, 支持颜色代码, 可跨服. |
9 | 9 |
|
10 | 10 | ## 效果展示 |
11 | 11 |
|
12 | 12 |  |
13 | 13 |
|
14 | 14 | ## 使用方法 |
15 | 15 |
|
16 | | -在配置文件中修改对应死亡类型的消息即可,`%dead_player%`代表死者,如果有击杀者则`%killer%`代表击杀者,如果击杀者使用物品击败则`%kill_item%`代表该物品。 |
| 16 | +### 安装 |
| 17 | + |
| 18 | +环境: 1.17以上版本Paper及其fork, Folia可用 |
| 19 | + |
| 20 | +方式: 放入plugins文件夹, 重启服务器 |
| 21 | + |
| 22 | +### 修改死亡消息 |
| 23 | + |
| 24 | +在配置文件中修改对应死亡类型的消息后重载即可, `%dead_player%`代表死者, 如果有击杀者则`%killer%`代表击杀者, 如果击杀者使用物品击败则`%kill_item%`代表该物品。 |
17 | 25 |
|
18 | 26 | ### 跨服 |
19 | 27 |
|
20 | 28 | 在需要跨服的服务器安装本插件,并打开`config.yml`中的`proxy`即可 |
21 | 29 |
|
22 | 30 | ### 指令 |
23 | 31 |
|
24 | | -`/deathmessagereload`简写`/dmrl`,作用是重新加载配置文件 |
| 32 | +`/deathmessagereload`简写`/dmrl`, 作用是重新加载配置文件 |
25 | 33 |
|
26 | 34 | 权限节点`deathmessage.command.reload` |
27 | 35 |
|
28 | | -`/deathmessagefilter`简写`/dmf`,作用是开启/关闭死亡消息屏蔽,参数`on/off` |
| 36 | +`/deathmessagefilter`简写`/dmf`, 作用是开启/关闭死亡消息屏蔽, 参数`on/off` |
29 | 37 |
|
30 | 38 | 无权限节点 |
31 | 39 |
|
32 | | -### 配置文件 |
33 | | - |
34 | | -```yaml |
35 | | -player_name_format: "%player_displayname%" |
36 | | -#死亡消息展示的地方,支持chat(聊天栏)和action_bar(物品栏上方)和all(同时chat和action_bar),默认为chat |
37 | | -death_message_type: chat |
38 | | -proxy: false |
39 | | -death_message: |
40 | | - death_attack_anvil: |
41 | | - - "%dead_player%被铁砧砸中了" |
42 | | - death_attack_anvil_player: |
43 | | - - "%dead_player%在与%killer%战斗时被坠落的铁砧压扁了" |
44 | | - death_attack_arrow: |
45 | | - - "%dead_player%被%killer%射杀" |
46 | | - death_attack_arrow_item: |
47 | | - - "%dead_player%被%killer%用%kill_item%射杀" |
48 | | - death_attack_badRespawnPoint_message: |
49 | | - - "%dead_player%被%killer%杀死了" |
50 | | - bad_respawn_point: |
51 | | - - "[刻意的游戏设计]" |
52 | | - death_attack_cactus: |
53 | | - - "%dead_player%被戳死了" |
54 | | - death_attack_cactus_player: |
55 | | - - "%dead_player%在试图逃离%killer%时撞上了仙人掌" |
56 | | - death_attack_cramming: |
57 | | - - "%dead_player%因被过度挤压而死" |
58 | | - death_attack_cramming_player: |
59 | | - - "%dead_player%被%killer%挤扁了" |
60 | | - death_attack_dragonBreath: |
61 | | - - "%dead_player%被龙息烤熟了" |
62 | | - death_attack_dragonBreath_player: |
63 | | - - "%dead_player%被%killer%的龙息烤熟了" |
64 | | - death_attack_drown: |
65 | | - - "%dead_player%淹死了" |
66 | | - death_attack_drown_player: |
67 | | - - "%dead_player%在试图逃离%killer%时淹死了" |
68 | | - death_attack_dryout: |
69 | | - - "%dead_player%因脱水而死" |
70 | | - death_attack_dryout_player: |
71 | | - - "%dead_player%在试图逃离%killer%时因脱水而死" |
72 | | - death_attack_even_more_magic: |
73 | | - - "%dead_player%被不为人知的魔法杀死了" |
74 | | - death_attack_explosion: |
75 | | - - "%dead_player%爆炸了" |
76 | | - death_attack_explosion_player: |
77 | | - - "%dead_player%被%killer%炸死了" |
78 | | - death_attack_explosion_player_item: |
79 | | - - "%dead_player%被%killer%用%kill_item%炸死了" |
80 | | - death_attack_fall: |
81 | | - - "%dead_player%落地过猛" |
82 | | - death_attack_fall_player: |
83 | | - - "%dead_player%在试图逃离%killer%时落地过猛" |
84 | | - death_attack_fallingBlock: |
85 | | - - "%dead_player%被下落的方块压扁了" |
86 | | - death_attack_fallingBlock_player: |
87 | | - - "%dead_player%在与%killer%战斗时被下落的方块压扁了" |
88 | | - death_attack_fallingStalactite: |
89 | | - - "%dead_player%被坠落的钟乳石刺穿了" |
90 | | - death_attack_fallingStalactite_player: |
91 | | - - "%dead_player%在与%killer%战斗时被坠落的钟乳石刺穿了" |
92 | | - death_attack_fireball: |
93 | | - - "%dead_player%被%killer%用火球烧死了" |
94 | | - death_attack_fireball_item: |
95 | | - - "%dead_player%被%killer%用%kill_item%发射的火球烧死了" |
96 | | - death_attack_fireworks: |
97 | | - - "%dead_player%随着一声巨响消失了" |
98 | | - death_attack_fireworks_item: |
99 | | - - "%dead_player%随着%killer%用%kill_item%发射的烟花发出的巨响消失了" |
100 | | - death_attack_fireworks_player: |
101 | | - - "%dead_player%在与%killer%战斗时随着一声巨响中消失了" |
102 | | - death_attack_flyIntoWall: |
103 | | - - "%dead_player%感受到了动能" |
104 | | - death_attack_flyIntoWall_player: |
105 | | - - "%dead_player%在试图逃离%killer%时感受到了动能" |
106 | | - death_attack_freeze: |
107 | | - - "%dead_player%被冻死了" |
108 | | - death_attack_freeze_player: |
109 | | - - "%dead_player%被%killer%冻死了" |
110 | | - death_attack_generic: |
111 | | - - "%dead_player%死了" |
112 | | - death_attack_generic_player: |
113 | | - - "%dead_player%死于%killer%" |
114 | | - death_attack_genericKill: |
115 | | - - "%dead_player%被杀死了" |
116 | | - death_attack_genericKill_player: |
117 | | - - "%dead_player%在与%killer%战斗时被杀死了" |
118 | | - death_attack_hotFloor: |
119 | | - - "%dead_player%发现了地板是熔岩做的" |
120 | | - death_attack_hotFloor_player: |
121 | | - - "%dead_player%因%killer%而步入危险之地" |
122 | | - death_attack_inFire: |
123 | | - - "%dead_player%浴火焚身" |
124 | | - death_attack_inFire_player: |
125 | | - - "%dead_player%在与%killer%战斗时踏入了火中" |
126 | | - death_attack_inWall: |
127 | | - - "%dead_player%在墙里窒息而亡" |
128 | | - death_attack_inWall_player: |
129 | | - - "%dead_player%在与%killer%战斗时在墙里窒息而亡" |
130 | | - death_attack_indirectMagic: |
131 | | - - "%dead_player%被%killer%使用的魔法杀死了" |
132 | | - death_attack_indirectMagic_item: |
133 | | - - "%dead_player%被%killer%用%kill_item%杀死了" |
134 | | - death_attack_lava: |
135 | | - - "%dead_player%试图在熔岩里游泳" |
136 | | - death_attack_lava_player: |
137 | | - - "%dead_player%在逃离%killer%时试图在熔岩里游泳" |
138 | | - death_attack_lightningBolt: |
139 | | - - "%dead_player%被闪电击中" |
140 | | - death_attack_lightningBolt_player: |
141 | | - - "%dead_player%在与%killer%战斗时被闪电击中" |
142 | | - death_attack_magic: |
143 | | - - "%dead_player%被魔法杀死了" |
144 | | - death_attack_magic_player: |
145 | | - - "%dead_player%在试图逃离%killer%时被魔法杀死了" |
146 | | - death_attack_message_too_long: |
147 | | - - "死亡文本过长,原文:%s" |
148 | | - death_attack_mob: |
149 | | - - "%dead_player%被%killer%杀死了" |
150 | | - death_attack_mob_item: |
151 | | - - "%dead_player%被%killer%用%kill_item%杀死了" |
152 | | - death_attack_onFire: |
153 | | - - "%dead_player%被烧死了" |
154 | | - death_attack_onFire_player: |
155 | | - - "%dead_player%在与%killer%战斗时被烤得酥脆" |
156 | | - death_attack_onFire_item: |
157 | | - - "%dead_player%在与持有%kill_item%的%killer%战斗时被烤得酥脆" |
158 | | - death_attack_outOfWorld: |
159 | | - - "%dead_player%掉出了这个世界" |
160 | | - death_attack_outOfWorld_player: |
161 | | - - "%dead_player%与%killer%不共戴天" |
162 | | - death_attack_outsideBorder: |
163 | | - - "%dead_player%脱离了这个世界" |
164 | | - death_attack_outsideBorder_player: |
165 | | - - "%dead_player%在与%killer%战斗时脱离了这个世界" |
166 | | - death_attack_player: |
167 | | - - "%dead_player%被%killer%杀死了" |
168 | | - death_attack_player_item: |
169 | | - - "%dead_player%被%killer%用%kill_item%杀死了" |
170 | | - death_attack_sonic_boom: |
171 | | - - "%dead_player%被一道音波尖啸抹除了" |
172 | | - death_attack_sonic_boom_item: |
173 | | - - "%dead_player%在试图逃离持有%killer%的%kill_item%时被一道音波尖啸抹除了" |
174 | | - death_attack_sonic_boom_player: |
175 | | - - "%dead_player%在试图逃离%killer%时被一道音波尖啸抹除了" |
176 | | - death_attack_stalagmite: |
177 | | - - "%dead_player%被石笋刺穿了" |
178 | | - death_attack_stalagmite_player: |
179 | | - - "%dead_player%在与%killer%战斗时被石笋刺穿了" |
180 | | - death_attack_starve: |
181 | | - - "%dead_player%饿死了" |
182 | | - death_attack_starve_player: |
183 | | - - "%dead_player%在与%killer%战斗时饿死了" |
184 | | - death_attack_sting: |
185 | | - - "%dead_player%被蛰死了" |
186 | | - death_attack_sting_item: |
187 | | - - "%dead_player%被%killer%使用%kill_item%蛰死了" |
188 | | - death_attack_sting_player: |
189 | | - - "%dead_player%被%killer%蛰死了" |
190 | | - death_attack_sweetBerryBush: |
191 | | - - "%dead_player%被甜浆果丛刺死了" |
192 | | - death_attack_sweetBerryBush_player: |
193 | | - - "%dead_player%在试图逃离%killer%时被甜浆果丛刺死了" |
194 | | - death_attack_thorns: |
195 | | - - "%dead_player%在试图伤害%killer%时被杀" |
196 | | - death_attack_thorns_item: |
197 | | - - "%dead_player%在试图伤害%killer%时被%kill_item%杀死" |
198 | | - death_attack_thrown: |
199 | | - - "%dead_player%被%killer%给砸死了" |
200 | | - death_attack_thrown_item: |
201 | | - - "%dead_player%被%killer%用%kill_item%给砸死了" |
202 | | - death_attack_trident: |
203 | | - - "%dead_player%被%killer%刺穿了" |
204 | | - death_attack_trident_item: |
205 | | - - "%dead_player%被%killer%用%kill_item%刺穿了" |
206 | | - death_attack_wither: |
207 | | - - "%dead_player%凋零了" |
208 | | - death_attack_wither_player: |
209 | | - - "%dead_player%在与%killer%战斗时凋零了" |
210 | | - death_attack_witherSkull: |
211 | | - - "%dead_player%被%killer%发射的头颅射杀" |
212 | | - death_attack_witherSkull_item: |
213 | | - - "%dead_player%被%killer%使用%kill_item%发射的头颅射杀" |
214 | | - death_fell_accident_generic: |
215 | | - - "%dead_player%从高处摔了下来" |
216 | | - death_fell_accident_ladder: |
217 | | - - "%dead_player%从梯子上摔了下来" |
218 | | - death_fell_accident_other_climbable: |
219 | | - - "%dead_player%在攀爬时摔了下来" |
220 | | - death_fell_accident_scaffolding: |
221 | | - - "%dead_player%从脚手架上摔了下来" |
222 | | - death_fell_accident_twisting_vines: |
223 | | - - "%dead_player%从缠怨藤上摔了下来" |
224 | | - death_fell_accident_vines: |
225 | | - - "%dead_player%从藤蔓上摔了下来" |
226 | | - death_fell_accident_weeping_vines: |
227 | | - - "%dead_player%从垂泪藤上摔了下来" |
228 | | - death_fell_assist: |
229 | | - - "%dead_player%因为%killer%注定要摔死" |
230 | | - death_fell_assist_item: |
231 | | - - "%dead_player%因为%killer%使用了%kill_item%注定要摔死" |
232 | | - death_fell_finish: |
233 | | - - "%dead_player%摔伤得太重并被%killer%完结了生命" |
234 | | - death_fell_finish_item: |
235 | | - - "%dead_player%摔伤得太重并被%killer%用%kill_item%完结了生命" |
236 | | - death_fell_killer: |
237 | | - - "%dead_player%注定要摔死" |
238 | | -plugin_message: |
239 | | - command_reload: "&a插件重载完毕" |
240 | | - only_player: "&c只有玩家才能使用此命令" |
241 | | - filter_on: "&a已开启死亡消息屏蔽" |
242 | | - filter_off: "&a已关闭死亡消息屏蔽" |
243 | | -``` |
| 40 | + |
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