@@ -103,57 +103,57 @@ class Main extends Sprite
103103 }
104104 trace (" Finished testing forceCast." );
105105
106- var r : Random <Int > = [1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 10 ];
107- trace (" Random Test: " + r );
106+ // var r:Random<Int> = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10];
107+ // trace("Random Test: " + r);
108108
109- trace (" Random Test 2: " + new Random <Int >([1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 10 ]));
109+ // trace("Random Test 2: " + new Random<Int>([1, 2, 3, 4, 5, 6, 7, 8, 9, 10]));
110110
111- var r2 : Random <Int > = [for (i in 1 ... 11 ) i ];
112- trace (" Random Test 3: " + r2 );
111+ // var r2:Random<Int> = [for (i in 1...11) i];
112+ // trace("Random Test 3: " + r2);
113113
114114
115- var temp : Temp <Int > = 23932 ;
115+ // var temp:Temp<Int> = 23932;
116116
117- trace (" Temp Test 2: " + temp );
117+ // trace("Temp Test 2: " + temp);
118118
119- var temp2 : Temp <{value : Int , otherValue : Int }> = {
120- value : 123 ,
121- otherValue : 456
122- };
119+ // var temp2:Temp<{value:Int, otherValue:Int}> = {
120+ // value: 123,
121+ // otherValue: 456
122+ // };
123123
124- var nonTemp : {value : Int , otherValue : Int } = {
125- value : 123 ,
126- otherValue : 456
127- };
124+ // var nonTemp:{value:Int, otherValue:Int} = {
125+ // value: 123,
126+ // otherValue: 456
127+ // };
128128
129- var temp2Address = cpp. Native .addressOf (game );
130- trace (" Star test 1: " + temp2Address );
131- var randofdsde : Temp <Int > = 123 ;
132- trace (" Temp Test 3: " + randofdsde );
129+ // var temp2Address = cpp.Native.addressOf(game);
130+ // trace("Star test 1: " + temp2Address);
131+ // var randofdsde:Temp<Int> = 123;
132+ // trace("Temp Test 3: " + randofdsde);
133133
134134
135135
136- var eeee : Int = 123 ;
136+ // var eeee:Int = 123;
137137
138- var p = cpp. Pointer .addressOf (eeee )[0 ];
139- trace (" Pointer Test: " + p );
138+ // var p = cpp.Pointer.addressOf(eeee)[0];
139+ // trace("Pointer Test: " + p);
140140
141- var funnyDouble = new HaxePointer <Dynamic >(game );
142- trace (" Funny Double Test: " + funnyDouble );
143- trace (" Funny Double Test: " + new HaxePointer <Dynamic >(game ));
141+ // var funnyDouble = new HaxePointer<Dynamic>(game);
142+ // trace("Funny Double Test: " + funnyDouble);
143+ // trace("Funny Double Test: " + new HaxePointer<Dynamic>(game));
144144
145- (new Fields (temp2 ).printFields ());
146- (new Fields (nonTemp ).printFields ());
145+ // (new Fields(temp2).printFields());
146+ // (new Fields(nonTemp).printFields());
147147
148- trace (" TestAcc: " + new FieldAccTest ({}).eeeee );
149- trace (" TestAcc2: " );
150- var testAcc2 = new FieldAccTest ({eeeee : 123 }).eeeee = 456 ;
148+ // trace("TestAcc: " + new FieldAccTest({}).eeeee);
149+ // trace("TestAcc2: " );
150+ // var testAcc2 = new FieldAccTest({eeeee: 123}).eeeee = 456;
151151
152- var collaped : Collapsed <Int > = [[1 ], [2 ], [3 ], [4 ], [5 ]];
152+ // var collaped:Collapsed<Int> = [[1], [2], [3], [4], [5]];
153153
154- trace (" Collaped Test: " + collaped );
154+ // trace("Collaped Test: " + collaped);
155155
156- var gaming : GlobalPointer <Dynamic > = game ;
156+ // var gaming:GlobalPointer<Dynamic> = game;
157157
158158 // gaming.startFullscreen = true;
159159
@@ -263,11 +263,13 @@ class Main extends Sprite
263263
264264 trace (" gamedddifsdsf" .realSizeOf ());
265265
266- var testArray = new yutautil. CollectionUtils . KeyIndexedArray ();
267- testArray .set (" test" , 1 );
268- trace (testArray .get (" test" ));
269- trace (testArray .get (" test2" ));
270- trace (testArray [" test" ]);
266+ // var testArray = new yutautil.CollectionUtils.KeyIndexedArray();
267+ // testArray.set("test", 1);
268+ // trace(testArray.get("test"));
269+ // trace(testArray.get("test2"));
270+ // trace(testArray["test"]);
271+
272+ trace (" PC System Memory: " + backend.util. NativeAPI .getPhysicallyInstalledSystemMemory () + " GB" );
271273
272274
273275 // 'You can\'t put variable expressions in COMMENTS, silly!'.NativeComment(true);
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