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Archipelago is a Multiworld Randomizer, meaning it randomizes a bunch of games into one randomizer pool, and it challenges you to conplete all of the games.
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### Need help?
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Join our [Test Discord Server](https://discord.gg/KJXvEVUfZX) to get assistance with issues, or to submit a bug report.
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# Friday Night Funkin' - Psych Engine
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Engine originally used on [Mind Games Mod](https://gamebanana.com/mods/301107), intended to be a fix for the vanilla version's many issues while keeping the casual play aspect of it. Also aiming to be an easier alternative to newbie coders.
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## Installation:
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You must have [the most up-to-date version of Haxe](https://haxe.org/download/), seriously, stop using 4.1.5, it misses some stuff.
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Follow a Friday Night Funkin' source code compilation tutorial, after this you will need to install LuaJIT.
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To install LuaJIT do this: `haxelib git linc_luajit https://github.com/nebulazorua/linc_luajit` on a Command prompt/PowerShell
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...Or if you don't want your mod to be able to run .lua scripts, delete the "LUA_ALLOWED" line on Project.xml
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If you get an error about StatePointer when using Lua, run `haxelib remove linc_luajit` into Command Prompt/PowerShell, then re-install linc_luajit.
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If you want video support on your mod, simply do `haxelib install hxCodec` on a Command prompt/PowerShell
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otherwise, you can delete the "VIDEOS_ALLOWED" Line on Project.xml
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## Credits:
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* Shadow Mario - Programmer
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* RiverOaken - Artist
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* Yoshubs - Assistant Programmer
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### Special Thanks
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* bbpanzu - Ex-Programmer
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* shubs - New Input System
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* SqirraRNG - Crash Handler and Base code for Chart Editor's Waveform
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* KadeDev - Fixed some cool stuff on Chart Editor and other PRs
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* iFlicky - Composer of Psync and Tea Time, also made the Dialogue Sounds
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* PolybiusProxy - .MP4 Video Loader Library (hxCodec)
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* Keoiki - Note Splash Animations
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* Smokey - Sprite Atlas Support
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* Nebula the Zorua - LUA JIT Fork and some Lua reworks
* Probably one of the main points of this engine, you can code in .lua files outside of the source code, making your own weeks without even messing with the source!
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* Comes with a Mod Organizing/Disabling Menu.
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## Atleast one change to every week:
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### Week 1:
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* New Dad Left sing sprite
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* Unused stage lights are now used
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### Week 2:
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* Both BF and Skid & Pump does "Hey!" animations
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* Thunders does a quick light flash and zooms the camera in slightly
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* Added a quick transition/cutscene to Monster
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### Week 3:
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* BF does "Hey!" during Philly Nice
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* Blammed has a cool new colors flash during that sick part of the song
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### Week 4:
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* Better hair physics for Mom/Boyfriend (Maybe even slightly better than Week 7's :eyes:)
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* Henchmen die during all songs. Yeah :(
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### Week 5:
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* Bottom Boppers and GF does "Hey!" animations during Cocoa and Eggnog
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* On Winter Horrorland, GF bops her head slower in some parts of the song.
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### Week 6:
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* On Thorns, the HUD is hidden during the cutscene
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* Also there's the Background girls being spooky during the "Hey!" parts of the Instrumental
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## Cool new Chart Editor changes and countless bug fixes
* You can add a head icon, name, description and a Redirect link for when the player presses Enter while the item is currently selected.
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## Awards/Achievements
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* The engine comes with 16 example achievements that you can mess with and learn how it works (Check Achievements.hx and search for "checkForAchievement" on PlayState.hx)
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## Options menu:
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* You can change Note colors, Delay and Combo Offset, Controls and Preferences there.
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* On Preferences you can toggle Downscroll, Middlescroll, Anti-Aliasing, Framerate, Low Quality, Note Splashes, Flashing Lights, etc.
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## Other gameplay features:
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* When the enemy hits a note, their strum note also glows.
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* Lag doesn't impact the camera movement and player icon scaling anymore.
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* Some stuff based on Week 7's changes has been put in (Background colors on Freeplay, Note splashes)
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* You can reset your Score on Freeplay/Story Mode by pressing Reset button.
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* You can listen to a song or adjust Scroll Speed/Damage taken/etc. on Freeplay by pressing Space.
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