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Update SongBox.hx
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source/states/freeplay/osu/SongBox.hx

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@@ -3,6 +3,7 @@ package states.freeplay.osu;
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class SongBox extends FlxSprite
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{
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public var posY:Float = 0;
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public var songID:Int = 0;
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override function update(elapsed:Float):Void {
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var targetY = FlxMath.lerp(y, (FlxG.height - height) / 2 + posY * 82, CoolUtil.boundTo(elapsed * 9, 0, 1));

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