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-8
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+9
-8
lines changed

source/archipelago/APItem.hx

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -504,6 +504,7 @@ class APItem {
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}*/
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if (!FlxG.save.data.manualOverride) {
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FlxG.save.data.manualOverride = true;
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FlxG.save.data.storyWeek = states.PlayState.storyWeek;
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FlxG.save.data.currentModDirectory = Mods.currentModDirectory;
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FlxG.save.data.difficulties = Difficulty.list; // just in case
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FlxG.save.data.SONG = states.PlayState.SONG;

source/games/uno/backend/UnoDeck.hx

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -61,16 +61,16 @@ class UnoDeck {
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while (cards.length < 108) {
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// Fill remaining cards with number cards to reach 108 cards
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// This is just to ensure the deck has 108 cards if colors are small.
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for (color in colors) {
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// Add one 0 card for each color
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cards.push(new UnoCard(color, NUMBER, 0));
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for (i in 1...10) {
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cards.push(new UnoCard(color, NUMBER, i));
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cards.push(new UnoCard(color, NUMBER, i));
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for (color in colors) {
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// Add one 0 card for each color
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cards.push(new UnoCard(color, NUMBER, 0));
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for (i in 1...10) {
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cards.push(new UnoCard(color, NUMBER, i));
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cards.push(new UnoCard(color, NUMBER, i));
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}
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}
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}
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}
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// Add custom cards if provided
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if (customCards != null) {

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