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Fixed the Stick Angle and Mario Speed XZ displays from displaying improperly when the Blimp Ticket Skip display is on while the Mario Coordinates display is off
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ttyd-tools/rel/source/draw.cpp

Lines changed: 4 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -4033,7 +4033,8 @@ void drawMarioSpeedXZ()
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if (Displays[MARIO_COORDINATES] ||
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Displays[YOSHI_SKIP] ||
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Displays[PALACE_SKIP] ||
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Displays[BRIDGE_SKIP])
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Displays[BRIDGE_SKIP] ||
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Displays[BLIMP_TICKET_SKIP])
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{
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PosY += 20;
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}
@@ -4139,7 +4140,8 @@ void drawStickAngle()
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if (Displays[MARIO_COORDINATES] ||
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Displays[YOSHI_SKIP] ||
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Displays[PALACE_SKIP] ||
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Displays[BRIDGE_SKIP])
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Displays[BRIDGE_SKIP] ||
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Displays[BLIMP_TICKET_SKIP])
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{
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PosY += 20;
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}

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