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Added custom banners and icons for all versions
Also moved the banners and icons to a new folder called images.
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-4
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11 files changed

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README.md

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@@ -23,4 +23,5 @@ To build, navigate to the root directory of the repository (the folder with the
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## Special Thanks
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* **PistonMiner** for helping me with many C++ questions, and overall providing a ton of in-depth technical assistance.
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* **Jdaster64** for helping me with various formulas, providing logic about guard/superguard timing, and other C++ related help.
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* **Muz** for drawing the banners and icons used in the save files.
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* **Gibstack** for testing out the menu, and for confirming many battle actor names.

ttyd-tools/rel/Makefile

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@@ -130,13 +130,15 @@ export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES)))
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export LDFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.ld)))
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export MAPFILE := $(CURDIR)/include/ttyd.$(VERSION).lst
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ifeq ($(VERSION),us)
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export BANNERFILE := $(CURDIR)/banner_us.raw
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export BANNERFILE := $(CURDIR)/images/banner_us.raw
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export ICONFILE := $(CURDIR)/images/icon_us.raw
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else ifeq ($(VERSION),jp)
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export BANNERFILE := $(CURDIR)/banner_jp.raw
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export BANNERFILE := $(CURDIR)/images/banner_jp.raw
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export ICONFILE := $(CURDIR)/images/icon_jp.raw
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else ifeq ($(VERSION),eu)
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export BANNERFILE := $(CURDIR)/banner_us.raw
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export BANNERFILE := $(CURDIR)/images/banner_eu.raw
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export ICONFILE := $(CURDIR)/images/icon_eu.raw
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endif
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export ICONFILE := $(CURDIR)/icon.raw
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#---------------------------------------------------------------------------------
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# build a list of include paths

ttyd-tools/rel/banner_jp.raw

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ttyd-tools/rel/banner_us.raw

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ttyd-tools/rel/icon.raw

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ttyd-tools/rel/images/icon_eu.raw

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ttyd-tools/rel/images/icon_jp.raw

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