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USER_MANUAL.md

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This menu allows you to modify your entire inventory, including standard items, important items, badges, and stored items.
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### Cheats
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1. **Change Sequence** allows you to change the current Sequence value, which is the value used to tell what part of the game you're currently at.
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1. **Change Sequence** allows you to change the current Sequence value, which is the value used to tell what part of the game you're currently at. For clarification, the stage and event listed for the current Sequence value is effectively what has just been cleared, which differs from the **Warp By Event** menu, which is explained in the Warps section.
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2. **Walk Through Most Objects** allows you to walk through most objects. It does now allow walking through NPCs. The button combination must be held for this code to work.
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3. **Save Coordinates** allows you to save Mario's and your partner's current positions, directions, and angles.
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4. **Load Coordinates** allows you to load the positions, directions, and angles saved from the previous code.
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12. **Blimp Ticket Skip** displays various information about performing this skip. The up-right timer (labeled **URT**) is set to reset and start running once you leave the pause menu, and pauses once the held stick angle reaches 25 or higher on JP, and 27 or higher on US/EU. The straight-up timer (labeled **SUT**) is set to reset and start running once you leave the pause menu, and pauses once the held stick angle is 0.00. Both of these timers can be manually reset by holding Y for two seconds.
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### Warps
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This menu allows you to warp to various places around the game. The menu allows you to either choose a map from a list, or to choose a map and entrance manually. When choosing from the list, a description for each option is displayed when the cursor is over one.
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* Notes about manually choosing a warp:
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* If an invalid entrance is used, then Mario will be placed at/near the center of the chosen map.
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* Some maps have entrances that don't actually work. Using them will simply place Mario at/near the center of the chosen map.
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This menu allows you to warp to various places around the game. You have three separate options to choose from:
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1. **Select Warp** allows you to select a map from a list of useful/commonly-used maps. A description of each map is also displayed.
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2. **Warp By Event** allows you to select an event to warp to. In this context, events are effectively a set of predetermined points within the story that can be warped to at will.
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* Notes about warping to an event:
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* Upon warping, all current game states will be cleared. This means that all flags related to the game story will be cleared. This also completely clears everything that is tracked in the pause menu.
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* After everything has been cleared, every upgrade/important item/partner/etc. that you should have gotten up to and including the current event will be given to you automatically.
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* The Sequence value set by this option differs from the **Change Sequence** cheat above, in that this option sets the Sequence to what is about to happen, not what has already happened.
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3. **Warp By Index** Allows you to manually choose any map, as well as the entrance used when warping to said map. Additionally, the **View Current Map Entrances** shows you which value goes to which entrance in the current map. Due to limitations, it is currently impossible to fetch the list of entrances for any other maps besides the one you're currently in.
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* Notes about manually choosing a warp:
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* If an invalid entrance is used, then Mario will be placed at/near the center of the chosen map.
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* Some maps have entrances that don't actually work. Using them will simply place Mario at/near the center of the chosen map.
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## Misc
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There are several other changes that have been made outside of the menu:

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