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Update mario.h
Added wbReloadMapOnBottomless and renamed wResetPosition to bottomlessResetPosition.
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ttyd-tools/rel/include/ttyd/mario.h

Lines changed: 3 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -128,8 +128,9 @@ struct Player
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float wYoshiHoverHeight;
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float wCamVal1;
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float wHazardSpeed;
131-
uint8_t gap_2c8[28];
132-
float wResetPosition[3];
131+
uint8_t gap_2c8[24];
132+
uint32_t wbReloadMapOnBottomless;
133+
float bottomlessResetPosition[3];
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uint32_t unk_2f0;
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uint32_t unk_2f4;
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} __attribute__((__packed__));

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