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Update README with Window Mode and Worst Case terrain features
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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README.md

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@@ -29,11 +29,12 @@ Meshcore and LoRa communities with fixed tower infrastructure who want to **plan
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The [upstream planner](https://github.com/meshtastic/meshtastic-site-planner) runs single-tower, single-terrain simulations. LoRa Map builds on that foundation with multi-tower network planning, real-world terrain modeling, and a visitor-facing coverage portal.
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- **Multi-source terrain** — Go beyond flat bare-earth SRTM. Simulate against Copernicus DSM (buildings + tree canopy), ESA WorldCover LULC clutter, or a weighted aggregate that blends all three for a realistic "expected coverage" estimate.
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- **Multi-source terrain** — Go beyond flat bare-earth SRTM. Simulate against Copernicus DSM (buildings + tree canopy), ESA WorldCover LULC clutter, a weighted aggregate blend, or worst-case (max obstacle height from all models with antenna at ground level).
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- **Batch simulation matrix** — Pre-compute coverage for every combination of client hardware, antenna, and terrain model. Visitors instantly switch scenarios — no simulation wait, no admin involvement.
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- **Deadzone remediation** — Automatically find coverage gaps across your network, rank them by priority, and suggest where to place new towers with estimated coverage gain.
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- **Mesh path analysis** — Pairwise SPLAT! point-to-point between all towers. See line-of-sight status, path loss, and link quality as color-coded polylines — understand your mesh backbone at a glance.
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- **Overlap visualization** — Per-tower color-coded layers with signal-strength transparency. Multi-coverage areas render as cross-hatched patterns so you can distinguish each tower's contribution.
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- **Window mode** — Simulate a receiver behind a window. Configure FOV, glass type (single/double/triple pane), and wall material (drywall/brick/metal) for directional attenuation. A draggable cone overlay on the map lets you aim the window visually.
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- **Hardware-aware presets** — Heltec V3/V4 profiles, region-locked frequencies (CA/US/EU/AU/AS), curated antennas with automatic SWR mismatch loss calculated and deducted.
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- **Visitor portal** — Community members pick their client device and antenna from dropdowns and see personalized coverage maps. No login, no configuration, instant results.
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- **One container** — Single Podman image, one port, one volume mount. Deploys behind your existing reverse proxy in minutes.
@@ -70,11 +71,12 @@ Terrain elevation data is streamed from [AWS Open Data](https://registry.opendat
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| Category | Details |
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|---|---|
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| **Coverage Prediction** | ITM/Longley-Rice propagation model via SPLAT!, configurable frequency/power/gain/height, per-tower color-coded layers with signal-strength alpha mapping |
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| **Multi-Source Terrain** | Bare-earth SRTM, Copernicus DSM (buildings + canopy), ESA WorldCover LULC clutter, and weighted aggregate blend mode |
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| **Multi-Source Terrain** | Bare-earth SRTM, Copernicus DSM (buildings + canopy), ESA WorldCover LULC clutter, weighted aggregate blend, and worst-case mode |
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| **Batch Simulation Matrix** | Admin-configurable client hardware × antenna × terrain combinations, pre-computed so visitors get instant layer switching |
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| **Deadzone Remediation** | Gap analysis across all towers, priority-scored deadzone regions, suggested new tower placements with estimated coverage gain |
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| **Mesh Path Analysis** | Pairwise SPLAT! point-to-point between towers, path loss and LOS status, color-coded polyline overlay |
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| **Overlap Visualization** | Cross-hatched canvas layer distinguishes per-tower signal contributions in multi-coverage areas |
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| **Window Mode** | Directional attenuation through glass (single/double/triple pane) and walls (drywall/brick/metal), draggable FOV cone on map |
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| **Hardware Presets** | Heltec V3/V4 profiles, region-locked frequencies (CA/US/EU/AU/AS), curated antennas with SWR mismatch loss |
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| **Admin/Visitor Roles** | Rate-limited admin auth gates mutations; visitors see cached results instantly with client hardware/antenna/terrain selectors |
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| **Mobile Responsive** | Full responsive layout with touch-friendly controls, sticky simulation button, and adaptive offcanvas sidebar |

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