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LICENSE

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Apache License
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commands/commands.go

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package commands
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import "github.com/zeppelinmc/zeppelin/server/command"
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var Commands = []command.Command{
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mem, debug, tick, timecmd, gc,
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}

commands/debug.go

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package commands
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import (
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"github.com/zeppelinmc/zeppelin/server/player"
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"math"
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"github.com/zeppelinmc/zeppelin/protocol/text"
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"github.com/zeppelinmc/zeppelin/server/command"
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//"github.com/zeppelinmc/zeppelin/server/session"
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"github.com/zeppelinmc/zeppelin/util"
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)
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var debug = command.Command{
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Node: command.NewLiteral("debug"),
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Aliases: []string{"f3"},
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Namespace: "zeppelin",
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Callback: func(ccc command.CommandCallContext) {
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player, ok := ccc.Executor.(*player.Player)
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if !ok {
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ccc.Executor.SystemMessage(text.TextComponent{
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Text: "This command should be used by a player.",
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Color: "red",
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})
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return
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}
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x, y, z := player.Position()
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chunkX, chunkY, chunkZ := int32(x)>>4, int32(y)>>4, int32(z)>>4
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xb, yb, zb := int32(math.Floor(x)), int32(math.Floor(y)), int32(math.Floor(z))
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rx, rz := chunkX>>5, chunkZ>>5
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yaw, pitch := player.Rotation()
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dimension := player.Dimension()
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c, err := dimension.GetChunk(chunkX, chunkZ)
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if err != nil {
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ccc.Executor.SystemMessage(text.TextComponent{
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Text: "Unrendered chunk",
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Color: "red",
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})
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return
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}
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onBlock, _ := c.Block(xb&0x0f, yb-1, zb&0x0f)
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sky, _ := c.SkyLightLevel(xb&0x0f, yb, zb&0x0f)
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ccc.Executor.SystemMessage(text.Unmarshalf(
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'&', //ccc.Executor.Config().ChatFormatter.Rune(),
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"XYZ: %.03f / %.05f / %.03f\nBlock: %d %d %d [%d %d %d]\nChunk: %d %d %d [%d %d in r.%d.%d.mca]\nStanding on: %s [%v]\nFacing: (%.01f / %.01f)\nClient Light: %d (%d sky, 0 block)\n\nYou are using: %s",
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x, y, z,
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xb, yb, zb,
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xb&0xf, yb&0xf, zb&0xf,
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chunkX, chunkY, chunkZ,
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chunkX&31, chunkZ&31,
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rx, rz,
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onBlock.Name, onBlock.Properties,
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util.NormalizeYaw(yaw), pitch,
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sky, sky,
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"idk",
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//s.ClientName(),
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))
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},
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}

commands/gc.go

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package commands
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import (
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"runtime"
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"github.com/zeppelinmc/zeppelin/protocol/text"
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"github.com/zeppelinmc/zeppelin/server/command"
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)
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var gc = command.Command{
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Node: command.NewLiteral("gc"),
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Namespace: "zeppelin",
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Callback: func(ccc command.CommandCallContext) {
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runtime.GC()
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ccc.Executor.SystemMessage(text.Text("Done.").WithColor(text.BrightGreen))
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},
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}

commands/mem.go

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package commands
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import (
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"fmt"
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"runtime"
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"github.com/zeppelinmc/zeppelin/protocol/net/io/buffers"
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"github.com/zeppelinmc/zeppelin/protocol/text"
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"github.com/zeppelinmc/zeppelin/server"
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"github.com/zeppelinmc/zeppelin/server/command"
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)
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var memStats runtime.MemStats
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var mem = command.Command{
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Node: command.NewLiteral("mem"),
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Namespace: "zeppelin",
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Callback: func(ccc command.CommandCallContext) {
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runtime.ReadMemStats(&memStats)
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loaded := ccc.Server.(*server.Server).World.LoadedChunks()
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goroutines := runtime.NumGoroutine()
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ccc.Executor.SystemMessage(text.TextComponent{
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Text: fmt.Sprintf(
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"Server memory usage: \n\nAlloc: %dMiB, Total Alloc: %dMiB\nLoaded Chunks: %d\nBuffer size: %dB\nGoroutines: %d",
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memStats.Alloc/1024/1024, memStats.TotalAlloc/1024/1024, loaded, buffers.Size(), goroutines,
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),
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})
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},
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}

commands/tick.go

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package commands
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import (
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"time"
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"github.com/zeppelinmc/zeppelin/protocol/text"
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"github.com/zeppelinmc/zeppelin/server"
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"github.com/zeppelinmc/zeppelin/server/command"
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)
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var tick = command.Command{
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Node: command.NewLiteral("tick", command.NewLiteral("info"), command.NewLiteral("freeze"), command.NewLiteral("unfreeze")),
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Callback: func(ccc command.CommandCallContext) {
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tickManager := ccc.Server.(*server.Server).TickManager
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command := ccc.Arguments.Fallback(0, "info")
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num := tickManager.Count()
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switch command {
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case "info":
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freq := tickManager.Frequency()
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ccc.Executor.SystemMessage(text.Sprintf(
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"Server Tickers: %d\nTicking Frequency: %.02ftps (expected ticks per second)",
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num, 1/(float64(freq)/float64(time.Second)),
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))
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case "freeze":
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tickManager.Freeze()
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ccc.Executor.SystemMessage(text.Sprintf("Froze %d tickers", num))
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case "unfreeze":
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tickManager.Unfreeze()
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ccc.Executor.SystemMessage(text.Sprintf("Froze %d tickers", num))
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}
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},
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}

commands/time.go

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package commands
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import (
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"github.com/zeppelinmc/zeppelin/server/command"
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)
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var timecmd = command.Command{
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Node: command.NewLiteral("time" /*command.NewCommand("add", command.NewTimeArgument("time", 0)), command.NewCommand("set", command.NewTimeArgument("time", 0))*/),
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Callback: func(ccc command.CommandCallContext) {
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/*command := ccc.Arguments.At(0)
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w := ccc.Server.(*server.Server).World
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switch command {
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case "set":
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t := ccc.Arguments.At(1)
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time, err := strconv.Atoi(t)
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if t == "" || err != nil {
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ccc.Reply(text.Sprint("Invalid time"))
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return
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}
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a, _ := w.Time()
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ccc.Executor.UpdateTime(a, int64(time))
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}*/
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},
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}

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