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Assets/DialogueSystem/Animations/ShowLabelAnimationCont.controller

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Assets/DialogueSystem/Character.prefab.meta

Lines changed: 7 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Assets/DialogueSystem/Characters/Teacher.asset

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speakerName: "\u041F\u0440\u0435\u043F\u043E\u0434"
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using UnityEngine.UI;
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public class CharactersController : MonoBehaviour
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{
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public Image character;
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public NovelController novelController;
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private GameObject[] charactersOnScene;
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public void SpawnCharacter(Sprite sprite)
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{
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character.gameObject.SetActive(true);
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character.sprite = sprite;
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}
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public void HideCharacter()
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{
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character.gameObject.SetActive(false);
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}
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}

Assets/DialogueSystem/CharactersController.cs.meta

Lines changed: 11 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

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