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Update v1.20.0
The cameras directory was readded with the additional experimental free camera
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731 files changed

+20753
-3252
lines changed
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{
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"format_version": "1.10.0",
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"animation_controllers": {
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"controller.animation.camel.general": {
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"initial_state": "default",
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"states": {
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"default": {
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"transitions": [
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{ "idling": "!query.is_sitting" },
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{ "sitting": "query.is_sitting" }
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],
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"blend_transition": 0.0
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},
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"idling": {
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"transitions": [
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{ "moving": "variable.moving" },
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{ "sit_down": "query.is_sitting" },
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{ "dashing": "query.has_dash_cooldown && !query.is_on_ground && !query.is_in_water && !query.is_riding" }
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],
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"blend_transition": 0.5
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},
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"moving": {
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"animations": [
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{ "moving": "math.min(1.0, math.lerp(0.2, 1.5, query.modified_move_speed))" }
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],
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"transitions": [
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{ "idling": "!variable.moving" },
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{ "sit_down": "query.is_sitting" },
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{ "dashing": "query.has_dash_cooldown && !query.is_on_ground && !query.is_in_water && !query.is_riding" }
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],
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"blend_transition": 0.2
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},
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"sitting": {
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"animations": [ "sitting" ],
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"transitions": [
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{ "stand_up": "!query.is_sitting" }
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],
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"blend_transition": 0.5
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},
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"sit_down": {
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"animations": [ "sit_down" ],
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"transitions": [
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{ "stand_up": "!query.is_sitting" }
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],
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"blend_transition": 0.5
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},
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"stand_up": {
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"animations": [ "stand_up" ],
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"transitions": [
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{ "sit_down": "query.is_sitting" },
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{ "idling": "query.all_animations_finished" },
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{ "moving": "variable.moving" }
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],
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"blend_transition": 0.5
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},
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"dashing": {
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"animations": [ "dashing" ],
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"transitions": [
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{ "idling": "(query.is_on_ground || query.is_in_water || query.is_riding) && !variable.moving" },
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{ "moving": "(query.is_on_ground || query.is_in_water || query.is_riding) && variable.moving" }
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],
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"blend_transition": 0.5
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}
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}
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},
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"controller.animation.camel.idle": {
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"initial_state": "idling",
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"states": {
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"idling": {
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"animations": [ "idle" ]
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}
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}
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}
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}
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}

animation_controllers/player.animation_controllers.json

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@@ -202,7 +202,7 @@
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"sneaking" : "query.is_sneaking && !query.is_sleeping"
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},
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{
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"bob": "!variable.is_holding_spyglass && !variable.is_tooting_goat_horn"
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"bob": "!variable.is_holding_spyglass && !variable.is_tooting_goat_horn && !variable.is_using_brush"
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},
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{
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"damage_nearby_mobs" : "variable.damage_nearby_mobs"
@@ -214,7 +214,7 @@
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"swimming.legs" : "variable.swim_amount > 0.0"
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},
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{
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"use_item_progress": "( variable.use_item_interval_progress > 0.0 ) || ( variable.use_item_startup_progress > 0.0 ) && !variable.is_brandishing_spear && !variable.is_holding_spyglass && !variable.is_tooting_goat_horn && !query.is_item_name_any('slot.weapon.mainhand', 'minecraft:bow')"
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"use_item_progress": "( variable.use_item_interval_progress > 0.0 ) || ( variable.use_item_startup_progress > 0.0 ) && !variable.is_brandishing_spear && !variable.is_holding_spyglass && !variable.is_tooting_goat_horn && !variable.is_using_brush && !query.is_item_name_any('slot.weapon.mainhand', 'minecraft:bow')"
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},
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{
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"sleeping" : "query.is_sleeping && query.is_alive"
@@ -239,6 +239,12 @@
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},
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{
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"tooting_goat_horn": "variable.is_tooting_goat_horn"
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},
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{
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"holding_brush": "query.get_equipped_item_name == 'brush'"
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},
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{
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"brushing": "variable.is_using_brush"
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}
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],
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"transitions" : [
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{
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"format_version" : "1.10.0",
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"animation_controllers": {
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"controller.animation.sniffer.baby": {
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"initial_state": "default",
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"states": {
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"default": {
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"animations": [
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{
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"baby_transform": "query.is_baby"
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}
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]
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}
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}
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},
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"controller.animation.sniffer.general": {
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"initial_state": "default",
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"states": {
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"default": {
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"animations": [
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"look_at_target"
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]
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}
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}
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},
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"controller.animation.sniffer.walk": {
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"initial_state": "default",
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"states": {
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"default": {
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"transitions": [
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{
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"walking": "query.modified_move_speed"
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}
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],
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"blend_transition": 0.2
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},
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"walking": {
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"animations": [
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{
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"walk": "variable.moving"
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}
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],
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"transitions": [
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{
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"default": "query.modified_move_speed < 0"
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}
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],
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"blend_transition": 0.2
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}
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}
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},
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"controller.animation.sniffer.sniffsniff": {
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"initial_state": "default",
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"states": {
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"default": {
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"transitions": [
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{
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"sniffsniff": "query.modified_move_speed > 0.005 && !query.is_searching && !query.is_digging && !query.is_scenting && !query.is_rising"
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}
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],
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"blend_transition": 0.2
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},
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"sniffsniff": {
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"animations": [ "sniffsniff" ],
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"transitions": [
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{
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"default": "query.modified_move_speed < 0.005"
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}
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],
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"blend_transition": 0.2
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}
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}
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},
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"controller.animation.sniffer.long_sniff": {
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"initial_state": "default",
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"states": {
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"default": {
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"transitions": [
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{
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"long_sniff": "query.is_scenting"
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}
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],
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"blend_transition": 0.2
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},
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"long_sniff": {
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"animations": [ "long_sniff" ],
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"transitions": [
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{
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"default": "!query.is_scenting"
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}
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],
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"blend_transition": 0.2
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}
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}
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},
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"controller.animation.sniffer.search": {
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"initial_state": "default",
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"states": {
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"default": {
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"transitions": [
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{
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"search": "query.is_searching"
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}
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],
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"blend_transition": 0.2
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},
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"search": {
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"animations": [ "search" ],
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"transitions": [
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{
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"default": "!query.is_searching"
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}
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],
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"blend_transition": 0.2
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}
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}
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},
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"controller.animation.sniffer.dig": {
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"initial_state": "default",
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"states": {
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"default": {
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"transitions": [
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{
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"dig": "query.is_digging"
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}
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],
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"blend_transition": 0.2
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},
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"dig": {
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"animations": [ "dig" ],
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"transitions": [
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{
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"default": "!query.is_digging"
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}
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],
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"blend_transition": 0.2
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}
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}
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},
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"controller.animation.sniffer.stand_up": {
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"initial_state": "default",
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"states": {
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"default": {
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"transitions": [
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{
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"stand_up": "query.is_rising"
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}
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],
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"blend_transition": 0.2
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},
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"stand_up": {
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"animations": [ "stand_up" ],
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"transitions": [
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{
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"default": "!query.is_rising"
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}
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],
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"blend_transition": 0.2
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}
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}
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},
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"controller.animation.sniffer.feeling_happy": {
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"initial_state": "default",
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"states": {
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"default": {
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"transitions": [
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{
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"feeling_happy": "query.is_feeling_happy"
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}
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],
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"blend_transition": 0.2
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},
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"feeling_happy": {
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"animations": [ "feeling_happy" ],
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"transitions": [
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{
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"default": "!query.is_feeling_happy"
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}
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],
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"blend_transition": 0.2
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}
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}
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}
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}
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}

animations/armor_stand.animation.json

Lines changed: 2 additions & 2 deletions
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"rotation" : [ "-this", "-this", "-this" ]
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},
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"leftleg" : {
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"rotation" : [ "-this", "-this", "-this" ]
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"rotation" : [ "-this", "-this-0.1", "-this-0.01" ]
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},
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"rightarm" : {
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"rotation" : [ "-this", "-this", "-this" ]
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"rotation": [ "-this", "-this+0.01", "-this+0.01" ]
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},
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"rightitem" : {
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"rotation" : [ "-this", "-this", "-this" ]

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