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How to custom add instancer. #850

@CsloudX

Description

@CsloudX

When applicable, please describe your setup:

  • Terrain type = VoxelLodTerrain
  • Mesher = VoxelMesherTranvoxel
  • Generator = VoxelGeneratorGraph
  • Stream = null
  • Scene structure
  • Plugin version (or where you got it)
  • Godot version = 4.6.1
  • OS = Win10 64bit

Hi, my friend. I'm here again.
I want add or remove instancer(tree) in runtime like add or remove voxel with VoxelTool.
for remove instance. I'm found VoxelInstancerRigidBody.queue_free_and_notify_instancer()
now I don't know how to add a instancer(tree) to the world.
Thanks again.

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