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Voxel Game Demo Version 4.5 .NET? #120

@WithinAmnesia

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@WithinAmnesia

Is there to be a Godot Version 4.5 .NET for Voxel Game Demo?

The is a lot of demand for 4.5 right now since Rex Engine and Redot are staying at Godot 4.5 and everything compatable with Godot 4.5 .NET can be side loaded with extensions to Redot Version 4.5 Long Term Support and in early 2026 Redot Version 1.0 (which is forked from Godot 4.5 .NET).

If there is no official support of Voxel Game Demo for Godot Version 4.5 .NET (with being paired Voxel Engine as a GDExtension for Godot Version 4.5.NET) it will not work properly and crash lots on Godot 4.5 versions and with Redot 4.5 LTS and Rex Version 1.0 (Rex is hard forked from Godot Version 4.5 .NET).

I can do 'fixes' but it would be better if proper coding developers did a proper Version 4.5 .NET for Voxel Game Demo. The proper code devs are like master carpenters who can make beautiful hand crafted furniture. I can make IKEA furniture and plywood and 2x4" furniture with screws nails and glue. It is functional but it lacks in experience compared to the master crafts people or in this case the master coders and updating the code base for two engines and an Long Term Support Version for Version 4.5 .NET. Please feel free to ask questions and give feedback. Best of luck and take care.

Post Script: I asked Redot / Rex devs Rex Engine at public launch will be named Version 0.1 and the Redot Long Term Support version will be called internally Version 26.1. Both Rex Engine version 0.1 (targeting early 2026 public launch) and Redot LTS (starting at Version 26.1) are both based from Godot Version 4.5 .NET.

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