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p3_collab-compet/Report.md

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# Deep Reinforcement Learning Nanodegree
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## P2 - Continuous Control Report
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## Project 3: Collaboration and Competition
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This report outlines my implementation for Udacity's Deep Reinforcement Learning Nanodegree's third project on the [Tennis](https://github.com/Unity-Technologies/ml-agents/blob/master/docs/Learning-Environment-Examples.md#tennis) environment.
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![Trained Agent](https://i.imgur.com/z901EXq.gifv)
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![Trained Agent](https://i.imgur.com/z901EXq.gif)
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In this environment, two agents control rackets to bounce a ball over a net. If an agent hits the ball over the net, it receives a reward of +0.1. If an agent lets a ball hit the ground or hits the ball out of bounds, it receives a reward of -0.01. Thus, the goal of each agent is to keep the ball in play.
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