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Version 2019-08-19
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. The foundation layer provides a large number of common types and building blocks for all other components.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- none
Aardvark.Base, Aardvark.Base.Essentials, Aardvark.Base.FSharp, Aardvark.Base.IO, Aardvark.Base.Runtime, Aardvark.Geometry
- Apache-2.0
- Copyright (c) VRVis Research Center.
A high-performance incremental computation engine. This is a corner stone of Aardvark’s unique incremental rendering VM.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Aardvark Foundation Layer
Aardvark.Base.Incremental
- Apache-2.0
- Copyright (c) VRVis Research Center.
Aardvark's high-performance, fully incremental rendering VM.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Aardvark Foundation Layer
- Incremental Computation Engine
Aardvark.Base.Rendering, Aardvark.SceneGraph, Aardvark.SceneGraph.IO
- Apache-2.0
- Copyright (c) VRVis Research Center.
OpenGL/WPF bindings for Aardvark's incremental rendering VM.
- OS/Runtime: Windows 10 (64bit, v10.0.17763), .NET Standard 2.0
- Graphics: NVIDIA Kepler Architecture (GTX 6*) or greater
- OpenGL Rendering Kernel
Aardvark.Application, Aardvark.Application.WPF, Aardvark.Application.WPF.GL, Aardvark.Rendering.GL
- Apache-2.0
- Copyright (c) VRVis Research Center.
OpenGL/WinForms bindings for Aardvark's incremental rendering VM.
- OS/Runtime: Windows 10 (64bit, v10.0.17763), .NET Standard 2.0
- Graphics: NVIDIA Kepler Architecture (GTX 6*) or greater
- OpenGL Rendering Kernel
Aardvark.Application, Aardvark.Application.WinForms, Aardvark.Application.WinForms.GL, Aardvark.Rendering.GL
- Apache-2.0
- Copyright (c) VRVis Research Center.
OpenGL rendering backend (headless) for Aardvark's incremental rendering VM. This is also a foundational package for various UI bindings and remote rendering components.
- OS/Runtime: Windows 10 (64bit, v10.0.17763), .NET Standard 2.0
- Graphics: NVIDIA Kepler Architecture (GTX 6*) or greater
- Rendering Foundation Layer
- FShade (OpenGL)
Aardvark.Application, Aardvark.Rendering.GL
- Apache-2.0
- Copyright (c) VRVis Research Center.
A localhost rendering service layer for integration of GPU-accelerated high-performance rendering with applications and user interfaces.
- OS/Runtime: Windows 10 (64bit, v10.0.17763), .NET Standard 2.0
- Graphics: NVIDIA Kepler Architecture (GTX 6*) or greater
- OpenGL Rendering Kernel
Aardvark.Service
- Apache-2.0
- Copyright (c) VRVis Research Center.
A modern elm-style application development framework for interactive high-performance visual computing applications, including unified 2D-GUI and 3D-scene-graph.
- OS/Runtime: Windows 10 (64bit, v10.0.17763), .NET Standard 2.0
- Graphics: NVIDIA Kepler Architecture (GTX 6*) or greater
- Aardvark Local Rendering Service
Aardvark.UI, Aardvark.UI.Primitives
- Apache-2.0
- Copyright (c) VRVis Research Center.
WinForms integration of Aardvark local rendering service based on Chromium Embedded Framework (CEF).
- OS/Runtime: Windows 10 (64bit, v10.0.17763), .NET Standard 2.0
- Graphics: NVIDIA Kepler Architecture (GTX 6*) or greater
- Aardvark Local Rendering Service
Aardvark.Cef, Aardvark.Cef.WinForms, Xilium.CefGlue
- Apache-2.0
- Copyright (c) Aardworx GmbH.
Integration of Aardvark local rendering service based on Electron.
- OS/Runtime: Windows 10 (64bit, v10.0.17763), .NET Standard 2.0
- Graphics: NVIDIA Kepler Architecture (GTX 6*) or greater
- Aardvark Local Rendering Service
Aardium
- Apache-2.0
- Copyright (c) Aardworx GmbH.
Asynchronous, high-performance host to GPU data transfer.
- OS/Runtime: Windows 10 (64bit, v10.0.17763), .NET Standard 2.0
- Graphics: NVIDIA Kepler Architecture (GTX 6*) or greater
- Rendering Foundation Layer
Aardvark.SceneGraph
- Apache-2.0
- Copyright (c) VRVis Research Center.
A high-performance point cloud rendering engine based on the out-of-core persistent point cloud data structure and applicable to the OpenGL/* Rendering Kernels.
- OS/Runtime: Windows 10 (64bit, v10.0.17763), .NET Standard 2.0
- Graphics: NVIDIA Kepler Architecture (GTX 6*) or greater
- Out-of-Core Rendering Foundation Layer
- Out-of-Core Persistent Point Cloud Data Structure
- OpenGL Rendering Kernel
Aardvark.Rendering.GL
- Apache-2.0
- Copyright (c) VRVis Research Center.
A high-performance in-memory point rkd-tree implementation including multiple highly optimized tree construction algorithms allowing to choose various time/space trade-offs. Highly optimized k-nearest points-to-point and points-to-ray queries.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Aardvark Foundation Layer
Aardvark.Geometry.PointTree
- AGPL-3.0
- Copyright (c) VRVis Research Center.
A high-performance in-memory polygon kd-tree implementation for fast ray-mesh intersection queries.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Aardvark Foundation Layer
Aardvark.Geometry.Intersection
- AGPL-3.0
- Copyright (c) VRVis Research Center.
A high-performance out-of-core persistent point cloud data structure.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Aardvark Foundation Layer
- Aardvark Point Queries
- SimpleStore
Aardvark.Geometry.PointSet
- AGPL-3.0
- Copyright (c) VRVis Research Center.
Virtual workspaces and views with many types of filters onto out-of-core point clouds.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Out-of-Core Persistent Point Cloud Data Structure
Aardvark.Geometry.PointSet
- AGPL-3.0
- Copyright (c) VRVis Research Center.
An out-of-core map/reduce processing pipeline for point clouds of arbitrary size.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Out-of-Core Persistent Point Cloud Data Structure
Aardvark.Geometry.PointSet
- AGPL-3.0
- Copyright (c) VRVis Research Center.
High-performance out-of-core normal generation for point clouds.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Out-of-Core Persistent Point Cloud Data Structure
Aardvark.Geometry.PointSet
- AGPL-3.0
- Copyright (c) VRVis Research Center.
An out-of-core level-of-detail generator for point clouds.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Out-of-Core Persistent Point Cloud Data Structure
Aardvark.Geometry.PointSet
- AGPL-3.0
- Copyright (c) VRVis Research Center.
High-performance out-of-core contained-in queries for point clouds, e.g. points inside/outside convex hulls, or points (not) near planes or polygons.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Out-of-Core Persistent Point Cloud Data Structure
Aardvark.Geometry.PointSet
- AGPL-3.0
- Copyright (c) VRVis Research Center.
High-performance out-of-core ray and line queries for point clouds, e.g. querying points near rays or line segments.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Out-of-Core Persistent Point Cloud Data Structure
Aardvark.Geometry.PointSet
- AGPL-3.0
- Copyright (c) VRVis Research Center.
High-performance out-of-core plane and polygon queries for point clouds, e.g. querying points (not) near planes or polygons.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Out-of-Core Persistent Point Cloud Data Structure
Aardvark.Geometry.PointSet
- AGPL-3.0
- Copyright (c) VRVis Research Center.
A point cloud importer for the ASTM E57 3D file format, version 1.0. Supports cartesian and spherical positions, colors and intensities. Integrates with out-of-core persistent point cloud data structure.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Out-of-Core Persistent Point Cloud Data Structure
Aardvark.Data.E57
- AGPL-3.0
- Copyright (c) VRVis Research Center.
A parametrizable point cloud importer for line-based point-cloud ASCII file formats (like .pts, .xyh, .xyz, …). Supports cartesian positions, colors and intensities. Integrates with out-of-core persistent point cloud data structure.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Out-of-Core Persistent Point Cloud Data Structure
Aardvark.Data.E57
- AGPL-3.0
- Copyright (c) VRVis Research Center.
The OPC data format.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Aardvark Foundation Layer
- Incremental Computation Engine
Aardvark.SceneGraph.Opc
- Apache-2.0
- Copyright (c) VRVis Research Center.
High-performance out-of-core rendering of OPC data.
- OS/Runtime: Windows 10 (64bit, v10.0.17763), .NET Standard 2.0
- Graphics: NVIDIA Kepler Architecture (GTX 6*) or greater
- Aardvark OPC Foundation Layer
- ``
- Proprietary VRVis
- Copyright (c) VRVis Research Center.
Adds high-quality glyph generation and basic text layouting capabilities to Aardvark rendering kernels for incremental 2d- and 3d-rendering.
- OS/Runtime: Windows 10 (64bit, v10.0.17763), .NET Standard 2.0
- Graphics: NVIDIA Kepler Architecture (GTX 6*) or greater
- Rendering Foundation Layer
Aardvark.Rendering.Text
- Apache-2.0
- Copyright (c) Aardworx GmbH.
FShade is a library that extends F# with a domain specific language for shaders. It provides high-level utilities for working with first-class shaders including composition-, modification- and preprocessing-tools. It focuses on graphics shaders but also provides reusable utilities for compiling F# functions to other C-like languages.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- Aardvark Foundation Layer
FShade.Core, FShade.Imperative
- Apache-2.0
- Copyright (c) Aardworx GmbH.
FShade OpenGL code generator and integration with Aardvark OpenGL rendering kernels.
- OS/Runtime: Windows 10 (64bit, v10.0.17763), .NET Standard 2.0
- Graphics: NVIDIA Kepler Architecture (GTX 6*) or greater
- FShade Foundation Layer
- OpenGL/WPF Rendering Kernel Bindings
FShade.GLSL
- Apache-2.0
- Copyright (c) Aardworx GmbH.
A high-performance out-of-core storage engine optimized for visual computing workloads.
- OS/Runtime: Windows 10 (AMD64, v10.0.17763), .NET Standard 2.0
- Graphics: none
- none
Uncodium.SimpleStore
- MIT
- Copyright (c) Aardworx GmbH.