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Supported Platforms
Harald Steinlechner edited this page Aug 6, 2019
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- aardvark.base is platform-independent (except for the assemblers).
- aardvark.rendering works on Windows, Linux support might need some love.
- aardvark.media works on Windows, Linux support might need some love.
- currently we need OpenGL 4.3 or more for aardvark.rendering
- TODO: fix libdevil
- TODO: check OpenGL support
- currently, plugin loading mechanism takes super long on mono when run for the first time (for each application)