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Don't shadow variables.
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include/delaunator.cpp

Lines changed: 11 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -99,29 +99,29 @@ inline Point circumcenter(
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100100
struct compare {
101101

102-
std::vector<double> const& coords;
103-
std::vector<double> dists;
102+
std::vector<double> const& m_coords;
103+
std::vector<double> m_dists;
104104

105105
compare(std::vector<double> const& coords, const Point& center) :
106-
coords(coords)
106+
m_coords(coords)
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{
108-
size_t n = coords.size() / 2;
109-
dists.reserve(n);
110-
double const *xcoord = coords.data();
111-
double const *ycoord = coords.data() + 1;
108+
size_t n = m_coords.size() / 2;
109+
m_dists.reserve(n);
110+
double const *xcoord = m_coords.data();
111+
double const *ycoord = m_coords.data() + 1;
112112
while (n--)
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{
114-
dists.push_back(dist(*xcoord, *ycoord, center.x(), center.y()));
114+
m_dists.push_back(dist(*xcoord, *ycoord, center.x(), center.y()));
115115
xcoord += 2;
116116
ycoord += 2;
117117
}
118118
}
119119

120120
bool operator()(std::size_t i, std::size_t j)
121121
{
122-
const double diff1 = dists[i] - dists[j];
123-
const double diff2 = coords[2 * i] - coords[2 * j];
124-
const double diff3 = coords[2 * i + 1] - coords[2 * j + 1];
122+
const double diff1 = m_dists[i] - m_dists[j];
123+
const double diff2 = m_coords[2 * i] - m_coords[2 * j];
124+
const double diff3 = m_coords[2 * i + 1] - m_coords[2 * j + 1];
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//ABELL - Not sure why we're not just checking != 0 here.
127127
if (diff1 > 0.0 || diff1 < 0.0) {

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