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Support using float instead of double #11

@ubruhin

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@ubruhin

Hi,

It looks like the library currently only supports double. But for platforms with only a single-precision FPU it would be nice to allow using float for performance reasons. From usability point of view, it would be great to make the classes a template so we could pass either float or double as template argument. Alternatively it would also be OK to replace all occurrences of double with an own typedef and e.g. allow switching to float with a define passed to the compiler, or something like that.

Are there any plans in this direction, or would this be totally out of scope of this library?

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