Skip to content

Commit 5a668d4

Browse files
Wiki - Add entries for 3.19 (pike, toepopper, ir laser) (#10683)
* Wiki - Add entries for 3.18.2 (pike, toepopper, ir laser) * 3.19 * Apply suggestions from code review Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> * Update docs/wiki/feature/marking-laser.md Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> --------- Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
1 parent 28601dd commit 5a668d4

File tree

4 files changed

+48
-1
lines changed

4 files changed

+48
-1
lines changed

docs/wiki/feature/explosives.md

Lines changed: 3 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -24,6 +24,9 @@ Offers different trigger types, like clackers and dead man switches.
2424
### 1.3 Attach explosives to vehicles
2525
Enables attaching explosives to vehicles.
2626

27+
### 1.4 Explosive with Scripted Damage
28+
APERS/VS-50 `(Toe-Popper)` variant will only do damage to a unit's legs (if ace medical is enabled).
29+
2730
## 2. Usage
2831

2932
### 2.1 Placing explosives

docs/wiki/feature/marking-laser.md

Lines changed: 24 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,24 @@
1+
---
2+
layout: wiki
3+
title: Marking Laser
4+
component: markinglaser
5+
description: NV-Visible Laser from Aircraft
6+
group: feature
7+
category: realism
8+
parent: wiki
9+
mod: ace
10+
version:
11+
major: 3
12+
minor: 19
13+
patch: 0
14+
---
15+
16+
## 1. Overview
17+
18+
Equips aircraft with a high-power IR marking laser (visible in NVGs)
19+
20+
### 1.1 Usage
21+
22+
- 3 Modes [Off, On, Blink] can be changed via <kbd>Alt</kbd> + <kbd>L</kbd>
23+
- or though the vehicle's self interaction menu (<kbd>Ctrl</kbd> + <kbd>⊞&nbsp;Win</kbd>)
24+
- IR laser is syncronized to the aircraft's targeting laser and requires it to be activated

docs/wiki/feature/missile-clgp.md

Lines changed: 20 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,20 @@
1+
---
2+
layout: wiki
3+
title: Cannon Launched Guided Projectiles
4+
component: missile_clgp
5+
description: Support for missiles that are cannon-launched
6+
group: feature
7+
category: realism
8+
parent: wiki
9+
mod: ace
10+
version:
11+
major: 3
12+
minor: 19
13+
patch: 0
14+
---
15+
16+
## 1. Pike
17+
18+
40mm laser guided grenade
19+
- ~2km range
20+
- Long grenade will only fit in swing-open GLs using the magazine well `CBA_40mm_EGLM` (e.g. M320 but not M203)

docs/wiki/framework/clgp-framework.md renamed to docs/wiki/framework/missile-clgp-framework.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -8,7 +8,7 @@ order: 7
88
mod: ace
99
version:
1010
major: 3
11-
minor: 0
11+
minor: 19
1212
patch: 0
1313
---
1414

0 commit comments

Comments
 (0)