How can I remove the extra magazines Ace adds. #10959
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Is there any way to get rid of all the extra ammunition types and magazine changes (subsonic rounds, AP rounds that don't penetrate, large magazine sizes meant for open bolt light MGs given to all the guns in that line, etc) added by ACE3 without breaking ballistics or anything else in ACE3?? Subsonic rounds for types that can't cycle in real life. Edit: |
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You would have to make a mod that depends on Ace and undoes the changes Ace makes. |
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You would have to make a mod that depends on Ace and undoes the changes Ace makes.