Mods (complete and add to the following information):
- Arma 3:
2.20.153586
- CBA:
3.20.2
- ACE3:
3.18.5
Description:
Running ace_fnc_serializeState on a unit will modify the "timeAdded" number in each of the medications in the medications array.
Steps to reproduce:
Monitor "ace_medical_medications" on unit with some medication running (morphine, etc). Run ace_medical_fnc_serializeState on the unit. Take note of changed timestamp before medications are cleaned up and array is cleared.
Expected behavior:
ace_medical_fnc_serializeState should simply return the json string and not alter the unit.
Where did the issue occur?
- Reproduced in singleplayer, originally noticed in multiplayer