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EntityWrapper.cs
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using System;
using Plugins.ECSEntityBuilder.Archetypes;
using Plugins.ECSEntityBuilder.Variables;
using Unity.Entities;
using UnityEngine;
namespace Plugins.ECSEntityBuilder
{
public class EntityWrapper
{
public Entity Entity { get; private set; }
public EntityManagerWrapper EntityManagerWrapper { get; }
public EntityVariableMap Variables { get; }
public static EntityWrapper CreateEntity()
{
var entityManagerWrapper = EntityManagerWrapper.Default;
return new EntityWrapper(entityManagerWrapper.CreateEntity(), entityManagerWrapper);
}
public static EntityWrapper CreateEntity(EntityManager entityManager)
{
var entityManagerWrapper = EntityManagerWrapper.FromManager(entityManager);
return new EntityWrapper(entityManagerWrapper.CreateEntity(), entityManagerWrapper);
}
public static EntityWrapper CreateEntity<T>(EntityManager entityManager) where T : IArchetypeDescriptor
{
var entityManagerWrapper = EntityManagerWrapper.FromManager(entityManager);
return new EntityWrapper(entityManagerWrapper.CreateEntityFromArchetype<T>(), entityManagerWrapper);
}
public static EntityWrapper CreateEntity(EntityCommandBuffer entityCommandBuffer)
{
var entityManagerWrapper = EntityManagerWrapper.FromCommandBuffer(entityCommandBuffer);
return new EntityWrapper(entityManagerWrapper.CreateEntity(), entityManagerWrapper);
}
public static EntityWrapper CreateEntity<T>(EntityCommandBuffer entityCommandBuffer) where T : IArchetypeDescriptor
{
var entityManagerWrapper = EntityManagerWrapper.FromCommandBuffer(entityCommandBuffer);
return new EntityWrapper(entityManagerWrapper.CreateEntityFromArchetype<T>(), entityManagerWrapper);
}
public static EntityWrapper CreateEntity<T>(EntityManagerWrapper entityManagerWrapper) where T : IArchetypeDescriptor
{
return new EntityWrapper(entityManagerWrapper.CreateEntityFromArchetype<T>(), entityManagerWrapper);
}
public static EntityWrapper CreateEntityFromArchetype(EntityArchetype archetype, EntityManagerWrapper entityManagerWrapper)
{
return new EntityWrapper(entityManagerWrapper.CreateEntityFromArchetype(archetype), entityManagerWrapper);
}
public static EntityWrapper CreateEntity(int threadId, EntityCommandBuffer.ParallelWriter entityCommandBuffer)
{
var entityManagerWrapper = EntityManagerWrapper.FromJobCommandBuffer(entityCommandBuffer, threadId);
return new EntityWrapper(entityManagerWrapper.CreateEntity(), entityManagerWrapper);
}
public static EntityWrapper CreateEntity<T>(int threadId, EntityCommandBuffer.ParallelWriter entityCommandBuffer) where T : IArchetypeDescriptor
{
var entityManagerWrapper = EntityManagerWrapper.FromJobCommandBuffer(entityCommandBuffer, threadId);
return new EntityWrapper(entityManagerWrapper.CreateEntityFromArchetype<T>(), entityManagerWrapper);
}
public static EntityWrapper CreateEntity(EntityManagerWrapper entityManagerWrapper)
{
return new EntityWrapper(entityManagerWrapper.CreateEntity(), entityManagerWrapper);
}
public static EntityWrapper Instantiate(Entity prefab, EntityManager entityManager)
{
var entityManagerWrapper = EntityManagerWrapper.FromManager(entityManager);
return new EntityWrapper(entityManagerWrapper.Instantiate(prefab), entityManagerWrapper);
}
public static EntityWrapper Instantiate(Entity prefab, EntityCommandBuffer entityCommandBuffer)
{
var entityManagerWrapper = EntityManagerWrapper.FromCommandBuffer(entityCommandBuffer);
return new EntityWrapper(entityManagerWrapper.Instantiate(prefab), entityManagerWrapper);
}
public static EntityWrapper Instantiate(Entity prefab, int threadId, EntityCommandBuffer.ParallelWriter entityCommandBuffer)
{
var entityManagerWrapper = EntityManagerWrapper.FromJobCommandBuffer(entityCommandBuffer, threadId);
return new EntityWrapper(entityManagerWrapper.Instantiate(prefab), entityManagerWrapper);
}
public static EntityWrapper Wrap(Entity entity, ComponentSystem componentSystem)
{
return new EntityWrapper(entity, EntityManagerWrapper.From(componentSystem));
}
public static EntityWrapper Wrap(Entity entity, EntityManagerWrapper entityManagerWrapper)
{
return new EntityWrapper(entity, entityManagerWrapper);
}
public static EntityWrapper Wrap(Entity entity, EntityManager entityManager)
{
return new EntityWrapper(entity, EntityManagerWrapper.FromManager(entityManager));
}
public static EntityWrapper Wrap(Entity entity, EntityCommandBuffer entityCommandBuffer)
{
return new EntityWrapper(entity, EntityManagerWrapper.FromCommandBuffer(entityCommandBuffer));
}
public static EntityWrapper Wrap(Entity entity, EntityCommandBuffer.ParallelWriter entityCommandBuffer, int threadId)
{
return new EntityWrapper(entity, EntityManagerWrapper.FromJobCommandBuffer(entityCommandBuffer, threadId));
}
public EntityWrapper(Entity entity, EntityManagerWrapper entityManagerWrapper, EntityVariableMap variables)
{
Entity = entity;
EntityManagerWrapper = entityManagerWrapper;
Variables = variables;
}
public EntityWrapper(Entity entity, EntityManagerWrapper entityManagerWrapper)
{
Entity = entity;
EntityManagerWrapper = entityManagerWrapper;
Variables = new EntityVariableMap();
}
public EntityWrapper(Entity entity)
{
Entity = entity;
EntityManagerWrapper = EntityManagerWrapper.Default;
Variables = new EntityVariableMap();
}
public EntityWrapper UsingWrapper(EntityManagerWrapper wrapper, Action<EntityWrapper> callback)
{
var newEntityWrapper = new EntityWrapper(Entity, wrapper, Variables);
callback.Invoke(newEntityWrapper);
return this;
}
public EntityWrapper SetVariable<T>(T variable) where T : class, IEntityVariable
{
Variables.Set(variable);
return this;
}
public T GetVariable<T>() where T : class, IEntityVariable
{
return Variables.Get<T>();
}
public EntityWrapper SetName(string name)
{
EntityManagerWrapper.SetName(Entity, name);
return this;
}
public EntityWrapper AddComponentData<T>(T component) where T : struct, IComponentData
{
EntityManagerWrapper.AddComponentData(Entity, component);
return this;
}
public EntityWrapper AddComponent<T>() where T : struct, IComponentData
{
EntityManagerWrapper.AddComponent<T>(Entity);
return this;
}
public EntityWrapper SetComponentData<T>(T component) where T : struct, IComponentData
{
EntityManagerWrapper.SetComponentData(Entity, component);
return this;
}
public EntityWrapper AddSharedComponentData<T>(T component) where T : struct, ISharedComponentData
{
EntityManagerWrapper.AddSharedComponentData(Entity, component);
return this;
}
public DynamicBuffer<T> AddBufferAndReturn<T>() where T : struct, IBufferElementData
{
return EntityManagerWrapper.AddBuffer<T>(Entity);
}
public EntityWrapper AppendToBuffer<T>(T elementData) where T : struct, IBufferElementData
{
EntityManagerWrapper.AppendToBuffer<T>(Entity, elementData);
return this;
}
public EntityWrapper AddBuffer<T>() where T : struct, IBufferElementData
{
EntityManagerWrapper.AddBuffer<T>(Entity);
return this;
}
public EntityWrapper AddBuffer<T>(int entriesCount) where T : struct, IBufferElementData
{
var buffer = EntityManagerWrapper.AddBuffer<T>(Entity);
for (var i = 0; i < entriesCount; i++)
buffer.Add(new T());
return this;
}
public EntityWrapper AddElementsToBuffer<T>(params T[] elements) where T : struct, IBufferElementData
{
var buffer = EntityManagerWrapper.AddBuffer<T>(Entity);
foreach (var element in elements)
buffer.Add(element);
return this;
}
public EntityWrapper ReplaceElementsInBuffer<T>(params T[] elements) where T : struct, IBufferElementData
{
if (Entity.Index < 0)
return AddElementsToBuffer(elements);
var buffer = EntityManagerWrapper.GetOrCreateBuffer<T>(Entity);
buffer.Clear();
foreach (var element in elements)
buffer.Add(element);
return this;
}
public DynamicBuffer<T> GetBuffer<T>() where T : struct, IBufferElementData
{
return EntityManagerWrapper.GetBuffer<T>(Entity);
}
public DynamicBuffer<T> GetOrCreateBuffer<T>() where T : struct, IBufferElementData
{
if (EntityManagerWrapper.HasComponent<T>(Entity))
return EntityManagerWrapper.GetBuffer<T>(Entity);
return AddBufferAndReturn<T>();
}
public EntityWrapper Destroy()
{
EntityManagerWrapper.Destroy(Entity);
Entity = Entity.Null;
return this;
}
public T GetComponentData<T>() where T : struct, IComponentData
{
return EntityManagerWrapper.GetComponentData<T>(Entity);
}
public T GetComponentDataOrDefault<T>() where T : struct, IComponentData
{
return EntityManagerWrapper.HasComponent<T>(Entity) ? EntityManagerWrapper.GetComponentData<T>(Entity) : default(T);
}
public bool HasComponent<T>() where T : struct
{
return EntityManagerWrapper.HasComponent<T>(Entity);
}
public bool RemoveComponent<T>() where T : struct, IComponentData
{
return EntityManagerWrapper.RemoveComponent<T>(Entity);
}
public void AddComponentObject(Component componentObject)
{
EntityManagerWrapper.AddComponentObject(Entity, componentObject);
}
public DynamicBuffer<T> AddOrCreateBuffer<T>() where T : struct, IBufferElementData
{
return EntityManagerWrapper.HasComponent<T>(Entity) ? EntityManagerWrapper.GetBuffer<T>(Entity) : EntityManagerWrapper.AddBuffer<T>(Entity);
}
public bool TryGetComponent<T>(out T output) where T: struct, IComponentData
{
if (EntityManagerWrapper.HasComponent<T>(Entity))
{
output = EntityManagerWrapper.GetComponentData<T>(Entity);
return true;
}
output = default;
return false;
}
public bool TryGetBuffer<T>(out DynamicBuffer<T> output) where T: struct, IBufferElementData
{
if (EntityManagerWrapper.HasComponent<T>(Entity))
{
output = EntityManagerWrapper.GetBuffer<T>(Entity);
return true;
}
output = default;
return false;
}
}
}