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README.md
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https://github.com/eelstork/Debug-Chan.git
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```
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-NOTE: Fork of *active-logic/prolog* while roadwork is happening.
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-
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# Debug-Chan
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Handy logging/tracing tool for Unity game development:
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- Channeled logging (per game object traces)
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- Automated trace generation (experimental/optional)
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-Via UPM: `https://github.com/eelstork/Debug-Chan.git`
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## Get started with channeled logging
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[pending]
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