-
Notifications
You must be signed in to change notification settings - Fork 115
Open
Description
I am using https://learn.adafruit.com/gamepad-qt with https://learn.adafruit.com/esp32-s3-reverse-tft-feather.
My goal is to let the gamepad be recognized as gamecontroller input on my Mac to play a game with it.
I have looked at the gamepad example here: https://docs.circuitpython.org/projects/hid/en/latest/examples.html#id4
and added the gamepad boiler plate code shown here: https://learn.adafruit.com/customizing-usb-devices-in-circuitpython/hid-devices#custom-hid-devices-3096614-9 to my boot.py.
This doesn't run into any errors, but also does not lead to recognition of a gamecontroller as input device under MacOS.
Has anybody tried this?
Metadata
Metadata
Assignees
Labels
No labels