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| 1 | +# SPDX-FileCopyrightText: 2025 Tim Cocks for Adafruit Industries |
| 2 | +# |
| 3 | +# SPDX-License-Identifier: MIT |
| 4 | +""" |
| 5 | +Fruit Jam Logic Gates Simulator |
| 6 | +""" |
| 7 | +import sys |
| 8 | +import time |
| 9 | + |
| 10 | +import board |
| 11 | +from digitalio import DigitalInOut, Pull, Direction |
| 12 | +from displayio import Group |
| 13 | + |
| 14 | +import supervisor |
| 15 | +from neopixel import NeoPixel |
| 16 | +from adafruit_usb_host_mouse import find_and_init_boot_mouse |
| 17 | +from adafruit_fruitjam.peripherals import request_display_config |
| 18 | +from workspace import Workspace |
| 19 | + |
| 20 | +# cooldown time to ignore double clicks |
| 21 | +CLICK_COOLDOWN = 0.15 |
| 22 | +last_click_time = None |
| 23 | + |
| 24 | +# set the display size to 320,240 |
| 25 | +request_display_config(320, 240) |
| 26 | +display = supervisor.runtime.display |
| 27 | + |
| 28 | +# setup the mouse |
| 29 | +mouse = find_and_init_boot_mouse() |
| 30 | +mouse.sensitivity = 1.5 |
| 31 | +if mouse is None: |
| 32 | + raise RuntimeError( |
| 33 | + "No mouse found connected to USB Host. A mouse is required for this app." |
| 34 | + ) |
| 35 | + |
| 36 | +# setup displayio Group for visuals |
| 37 | +main_group = Group() |
| 38 | +display.root_group = main_group |
| 39 | + |
| 40 | +# setup physical hardware buttons |
| 41 | +btn_1 = DigitalInOut(board.BUTTON1) |
| 42 | +btn_1.direction = Direction.INPUT |
| 43 | +btn_1.pull = Pull.UP |
| 44 | +btn_2 = DigitalInOut(board.BUTTON2) |
| 45 | +btn_2.direction = Direction.INPUT |
| 46 | +btn_2.pull = Pull.UP |
| 47 | +btn_3 = DigitalInOut(board.BUTTON3) |
| 48 | +btn_3.direction = Direction.INPUT |
| 49 | +btn_3.pull = Pull.UP |
| 50 | + |
| 51 | +# setup neopixels |
| 52 | +neopixels = NeoPixel(board.NEOPIXEL, 5, brightness=0.2, auto_write=True) |
| 53 | + |
| 54 | +# setup Workspace object, giving it the neopixels, and hardware button objects |
| 55 | +workspace = Workspace(neopixels, (btn_1, btn_2, btn_3)) |
| 56 | + |
| 57 | +# add workspace elements to the Group to be shown on display |
| 58 | +main_group.append(workspace.group) |
| 59 | +main_group.append(workspace.mouse_moving_tg) |
| 60 | + |
| 61 | +# add the mouse to the Group to be shown on top of everything else |
| 62 | +main_group.append(mouse.tilegrid) |
| 63 | + |
| 64 | +# hardware button state variables |
| 65 | +old_button_values = [True, True, True] |
| 66 | +button_values_changed = False |
| 67 | + |
| 68 | +while True: |
| 69 | + # update mouse, and get any mouse buttons that are pressed |
| 70 | + pressed_btns = mouse.update() |
| 71 | + |
| 72 | + # enforce click cooldown to ignore double clicks |
| 73 | + now = time.monotonic() |
| 74 | + if last_click_time is None or now > last_click_time + CLICK_COOLDOWN: |
| 75 | + # if any buttons are pressed |
| 76 | + if pressed_btns is not None and len(pressed_btns) > 0: |
| 77 | + last_click_time = now |
| 78 | + # let workspace handle the click event |
| 79 | + workspace.handle_mouse_click(mouse.x, mouse.y, pressed_btns) |
| 80 | + |
| 81 | + # if there is an entity on the mouse being moved |
| 82 | + if not workspace.mouse_moving_tg.hidden: |
| 83 | + # update its TileGrid's location to follow the mouse |
| 84 | + workspace.mouse_moving_tg.x = mouse.x - 12 |
| 85 | + workspace.mouse_moving_tg.y = mouse.y - 24 - 12 |
| 86 | + |
| 87 | + # check how many bytes are available from keyboard |
| 88 | + available = supervisor.runtime.serial_bytes_available |
| 89 | + |
| 90 | + # if there are some bytes available |
| 91 | + if available: |
| 92 | + # read data from the keyboard input |
| 93 | + c = sys.stdin.read(available) |
| 94 | + key_bytes = c.encode("utf-8") |
| 95 | + # let workspace handle the key press event |
| 96 | + workspace.handle_key_press(key_bytes, mouse.x, mouse.y) |
| 97 | + |
| 98 | + # get hardware button states |
| 99 | + btn_1_current = btn_1.value |
| 100 | + btn_2_current = btn_2.value |
| 101 | + btn_3_current = btn_3.value |
| 102 | + button_values_changed = False |
| 103 | + |
| 104 | + # check if any hardware button states have changed |
| 105 | + if btn_1_current != old_button_values[0]: |
| 106 | + button_values_changed = True |
| 107 | + if btn_2_current != old_button_values[1]: |
| 108 | + button_values_changed = True |
| 109 | + if btn_3_current != old_button_values[2]: |
| 110 | + button_values_changed = True |
| 111 | + |
| 112 | + # update the old button states to compare with next iteration |
| 113 | + old_button_values[0] = btn_1_current |
| 114 | + old_button_values[1] = btn_2_current |
| 115 | + old_button_values[2] = btn_3_current |
| 116 | + |
| 117 | + # if any button state changed, update workspace to run simulation |
| 118 | + if button_values_changed: |
| 119 | + workspace.update() |
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