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Fix docstring reference
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shared-bindings/audiomixer/MixerVoice.c

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@@ -117,7 +117,7 @@ MP_PROPERTY_GETSET(audiomixer_mixervoice_level_obj,
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//| panning: synthio.BlockInput
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//| """Defines the channel(s) in which the voice appears, as a floating point number between
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//| -1 and 1. If your board does not support synthio, this property will only accept a float
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//| value. This property is ignored if `audiomixer.Mixer.channel_count=1`.
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//| value. This property is ignored if ``audiomixer.Mixer.channel_count=1``.
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//|
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//| -1 is left channel only, 0 is both channels, and 1 is right channel. For fractional values,
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//| the note plays at full amplitude in one channel and partial amplitude in the other channel.

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