Commit a78f08a
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Note that we don't need to delete the directory after the code that builds ShaderCompileWorker with `-SkipBuild`, since that code path only runs when BuildUBT.sh isn't present, and all of the engine versions with problematic UBA behaviour already include BuildUBT.sh./home/ue4/.epic after building UnrealVersionSelector as well1 parent c82bb00 commit a78f08a
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