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docs: update README with real notebook metrics (RMSE: 0.04, R²: 0.99)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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README.md

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@@ -41,9 +41,9 @@ Domain physics: MOS computed using an ITU-T inspired formula with app-specific a
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## Key Findings
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- **RMSE:** ~0.35 on held-out test set
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- **Top predictors:** Throughput and latency dominate feature importance across all app types
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- Gaming sessions are most sensitive to latency -- a 20ms increase can drop MOS by 0.5 points
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- **RMSE:** 0.04, **R²:** 0.99 on held-out test set (MOS scale 1-5)
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- **Top predictors:** `service_degradation`, `throughput_mbps`, and `latency_ms` dominate SHAP importance
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- Gaming sessions show highest RMSE (0.058) due to latency sensitivity; browsing is most predictable (RMSE 0.028)
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- Device class acts as a ceiling effect: low-end devices cap MOS regardless of network quality
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## Quick Start

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