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Description
Feature request: Draco mesh compression on glTF/glb export
Background
From what I understand, the USD_FILEFORMATS_ENABLE_DRACO CMake option currently enables reading Draco-compressed meshes on import. However, there appears to be no support for exporting glTF files with KHR_draco_mesh_compression.
Use case
- Large USD scenes generate very large glTFs; mesh data dominates file size.
- Draco compression could reduce mesh payloads by ~60–80%, speeding up delivery in web and real-time viewers.
Proposal
Introduce enableDracoCompression (or similar) in ExportGltfOptions.
Alternatives considered
- Post-processing with external tools, but integrating at export avoids extra steps in our USD-centric pipelines.
Thanks for considering this enhancement!
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