Skip to content

Sample for other audio input then mic? (In-game audio) #31

@ChrisEL20

Description

@ChrisEL20

Hi
Sorry it's not really an issue more a question. I'm trying to use univoice to send game audio from a audio clip from the host to all clients but i'm actually not an audio expert. I tried to write a new IAudioInput but to only thing i don't get is how to do the reading of the data correctly. Also because it's not sent each frame and has to be recorded and then sent like in the ReadRawAudio() in the UniVoiceAudioSampler.cs.
So i wanted to ask if you maybe have a sample script for sending audio other then the mic?

Best

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or requestquestionFurther information is requested

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions