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Merge branch 'advancedfx' of https://github.com/advancedfx/nSkinz into advancedfx
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README.md

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@@ -31,16 +31,16 @@ Although written from scratch, nSkinz was heavily influenced by [chameleon-ng](h
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## Requirements for compiling
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* Tested under: Microsoft Visual Studio Community 2022
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* [DirectX SDK](https://www.microsoft.com/en-ca/download/details.aspx?id=6812)
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* Tested under: [Microsoft Visual Studio Community 2022](https://visualstudio.microsoft.com/vs/community/)
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* Latest [Git](https://git-scm.com/downloads)
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## Usage
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Currently only Windows is supported, however this may change ~~in the future~~ if you submit a PR because I'm lazy.
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* Clone the source with:
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```git clone --recursive https://github.com/advancedfx/nSkinz.git```
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* Compile using your preferred compiler
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```git clone --recurse-submodules https://github.com/advancedfx/nSkinz.git```
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* Compile into a x86 library using your preferred compiler
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* Inject the resulting library into the game
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* Press <kbd>Insert</kbd> to bring up the menu.
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* Setup weapon configuration(s)

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