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1 | | -package aima.gui.fx.views; |
2 | | - |
3 | | -import java.util.Optional; |
4 | | -import java.util.function.Function; |
5 | | - |
6 | | -import javafx.scene.canvas.Canvas; |
7 | | -import javafx.scene.canvas.GraphicsContext; |
8 | | -import javafx.scene.paint.Color; |
9 | | -import javafx.scene.paint.Paint; |
10 | | - |
11 | | -/** |
12 | | - * Controller class which provides functionality for using a canvas as function |
13 | | - * plotter. |
14 | | - * |
15 | | - * @author Ruediger Lunde |
16 | | - */ |
17 | | -public class FunctionPlotterCtrl { |
18 | | - private Canvas canvas; |
19 | | - private Optional<Function<Double, Double>> function = Optional.empty(); |
20 | | - private double minX; |
21 | | - private double maxX = 1; |
22 | | - private double minY; |
23 | | - private double maxY = 1; |
24 | | - |
25 | | - public FunctionPlotterCtrl(Canvas canvas) { |
26 | | - this.canvas = canvas; |
27 | | - canvas.widthProperty().addListener((obs, o, n) -> update()); |
28 | | - canvas.heightProperty().addListener((obs, o, n) -> update()); |
29 | | - } |
30 | | - |
31 | | - public Optional<Function<Double, Double>> getFunction() { |
32 | | - return function; |
33 | | - } |
34 | | - |
35 | | - public void setFunction(Function<Double, Double> function) { |
36 | | - this.function = Optional.of(function); |
37 | | - update(); |
38 | | - } |
39 | | - |
40 | | - public void setLimits(double minX, double maxX, double minY, double maxY) { |
41 | | - this.minX = minX; |
42 | | - this.minY = minY; |
43 | | - this.maxX = maxX; |
44 | | - this.maxY = maxY; |
45 | | - |
46 | | - } |
47 | | - |
48 | | - public void update() { |
49 | | - GraphicsContext gc = canvas.getGraphicsContext2D(); |
50 | | - gc.clearRect(0, 0, canvas.getWidth(), canvas.getHeight()); |
51 | | - |
52 | | - gc.setStroke(Color.GRAY); |
53 | | - gc.strokeLine(0.01 * canvas.getWidth(), yToScreen(0), canvas.getWidth() * 0.99, yToScreen(0)); |
54 | | - gc.strokeLine(xToScreen(0), 0.01 * canvas.getHeight(), xToScreen(0), 0.99 * canvas.getHeight()); |
55 | | - gc.strokeLine(xToScreen(1), yToScreen(0) - 5, xToScreen(1), yToScreen(0) + 5); |
56 | | - gc.strokeLine(xToScreen(0) - 5, yToScreen(1), xToScreen(0) + 5, yToScreen(1)); |
57 | | - |
58 | | - if (function.isPresent()) { |
59 | | - gc.setStroke(Color.BLACK); |
60 | | - double lastVal = function.get().apply(minX); |
61 | | - for (int i = 1; i < canvas.getWidth(); i++) { |
62 | | - double newVal = function.get().apply(screenToX(i)); |
63 | | - gc.strokeLine(i - 1, yToScreen(lastVal), i, yToScreen(newVal)); |
64 | | - lastVal = newVal; |
65 | | - } |
66 | | - } |
67 | | - } |
68 | | - |
69 | | - public void setMarker(double x, Optional<Paint> fill) { |
70 | | - if (function.isPresent()) { |
71 | | - double y = function.get().apply(x); |
72 | | - GraphicsContext gc = canvas.getGraphicsContext2D(); |
73 | | - gc.setStroke(Color.RED); |
74 | | - if (fill.isPresent()) { |
75 | | - gc.setFill(fill.get()); |
76 | | - gc.fillOval(xToScreen(x) - 10, yToScreen(y) - 10, 20, 20); |
77 | | - } else |
78 | | - gc.strokeOval(xToScreen(x) - 10, yToScreen(y) - 10, 20, 20); |
79 | | - } |
80 | | - } |
81 | | - |
82 | | - /* Returns pixel width. */ |
83 | | - public double getDeltaX() { |
84 | | - return (maxX - minX) / canvas.getWidth(); |
85 | | - } |
86 | | - |
87 | | - private double yToScreen(double y) { |
88 | | - return (1.1 - (y - minY) / (maxY - minY)) * canvas.getHeight() * 0.8; |
89 | | - } |
90 | | - |
91 | | - private double screenToX(double xScreen) { |
92 | | - return xScreen / canvas.getWidth() * (maxX - minX) + minX; |
93 | | - } |
94 | | - |
95 | | - private double xToScreen(double x) { |
96 | | - return (x - minX) * canvas.getWidth() / (maxX - minX); |
97 | | - } |
98 | | -} |
| 1 | +package aima.gui.fx.views; |
| 2 | + |
| 3 | +import java.util.Optional; |
| 4 | +import java.util.function.Function; |
| 5 | + |
| 6 | +import javafx.scene.canvas.Canvas; |
| 7 | +import javafx.scene.canvas.GraphicsContext; |
| 8 | +import javafx.scene.paint.Color; |
| 9 | +import javafx.scene.paint.Paint; |
| 10 | + |
| 11 | +/** |
| 12 | + * Controller class which provides functionality for using a canvas as function |
| 13 | + * plotter. |
| 14 | + * |
| 15 | + * @author Ruediger Lunde |
| 16 | + */ |
| 17 | +public class FunctionPlotterCtrl { |
| 18 | + private Canvas canvas; |
| 19 | + private Optional<Function<Double, Double>> function = Optional.empty(); |
| 20 | + private double minX; |
| 21 | + private double maxX = 1; |
| 22 | + private double minY; |
| 23 | + private double maxY = 1; |
| 24 | + |
| 25 | + public FunctionPlotterCtrl(Canvas canvas) { |
| 26 | + this.canvas = canvas; |
| 27 | + canvas.widthProperty().addListener((obs, o, n) -> update()); |
| 28 | + canvas.heightProperty().addListener((obs, o, n) -> update()); |
| 29 | + } |
| 30 | + |
| 31 | + public Optional<Function<Double, Double>> getFunction() { |
| 32 | + return function; |
| 33 | + } |
| 34 | + |
| 35 | + public void setFunction(Function<Double, Double> function) { |
| 36 | + this.function = Optional.of(function); |
| 37 | + update(); |
| 38 | + } |
| 39 | + |
| 40 | + public void setLimits(double minX, double maxX, double minY, double maxY) { |
| 41 | + this.minX = minX; |
| 42 | + this.minY = minY; |
| 43 | + this.maxX = maxX; |
| 44 | + this.maxY = maxY; |
| 45 | + |
| 46 | + } |
| 47 | + |
| 48 | + public void update() { |
| 49 | + GraphicsContext gc = canvas.getGraphicsContext2D(); |
| 50 | + gc.clearRect(0, 0, canvas.getWidth(), canvas.getHeight()); |
| 51 | + |
| 52 | + gc.setStroke(Color.GRAY); |
| 53 | + gc.strokeLine(0.01 * canvas.getWidth(), yToScreen(0), canvas.getWidth() * 0.99, yToScreen(0)); |
| 54 | + gc.strokeLine(xToScreen(0), 0.01 * canvas.getHeight(), xToScreen(0), 0.99 * canvas.getHeight()); |
| 55 | + gc.strokeLine(xToScreen(1), yToScreen(0) - 5, xToScreen(1), yToScreen(0) + 5); |
| 56 | + gc.strokeLine(xToScreen(0) - 5, yToScreen(1), xToScreen(0) + 5, yToScreen(1)); |
| 57 | + |
| 58 | + if (function.isPresent()) { |
| 59 | + gc.setStroke(Color.BLACK); |
| 60 | + double lastVal = function.get().apply(minX); |
| 61 | + for (int i = 1; i < canvas.getWidth(); i++) { |
| 62 | + double newVal = function.get().apply(screenToX(i)); |
| 63 | + gc.strokeLine(i - 1, yToScreen(lastVal), i, yToScreen(newVal)); |
| 64 | + lastVal = newVal; |
| 65 | + } |
| 66 | + } |
| 67 | + } |
| 68 | + |
| 69 | + public void setMarker(double x, Optional<Paint> fill) { |
| 70 | + if (function.isPresent()) { |
| 71 | + double y = function.get().apply(x); |
| 72 | + GraphicsContext gc = canvas.getGraphicsContext2D(); |
| 73 | + gc.setStroke(Color.RED); |
| 74 | + if (fill.isPresent()) { |
| 75 | + gc.setFill(fill.get()); |
| 76 | + gc.fillOval(xToScreen(x) - 10, yToScreen(y) - 10, 20, 20); |
| 77 | + } else |
| 78 | + gc.strokeOval(xToScreen(x) - 10, yToScreen(y) - 10, 20, 20); |
| 79 | + } |
| 80 | + } |
| 81 | + |
| 82 | + /* Returns pixel width. */ |
| 83 | + public double getDeltaX() { |
| 84 | + return (maxX - minX) / canvas.getWidth(); |
| 85 | + } |
| 86 | + |
| 87 | + private double yToScreen(double y) { |
| 88 | + return (1.1 - (y - minY) / (maxY - minY)) * canvas.getHeight() * 0.8; |
| 89 | + } |
| 90 | + |
| 91 | + private double screenToX(double xScreen) { |
| 92 | + return xScreen / canvas.getWidth() * (maxX - minX) + minX; |
| 93 | + } |
| 94 | + |
| 95 | + private double xToScreen(double x) { |
| 96 | + return (x - minX) * canvas.getWidth() / (maxX - minX); |
| 97 | + } |
| 98 | +} |
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