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Automatically prioritize items in the rat's world that have been hinted by another player #112

@airbreather

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@airbreather

If another player hints for something that's in the rat's world, then they shouldn't (necessarily) have to also tell the rat explicitly to go there, though I guess in theory if there's a "hint cost = 0" game, someone could just hint all their progression items, so maybe it should be a setting.

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    enhancementNew feature or requestpriority/3More important than the things without a priority, but less important than those that have one

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