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Wouldn't a Linux Shared Runtime allow to bypass the need for a license? |
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AIR shared runtime update: release 51.0.1.2 is now available at https://airsdk.harman.com/runtime On macOS, this is provided solely as an x86_64 installer. The runtime framework within it has arm64 support but that is unlikely to be used: all apps created via the installation of a .air file should end up as x86_64 and will need to run using Rosetta2 on Apple Silicon computers. The reason for this is that the arm64 based binaries are blocked at start-up by the Gatekeeper software, because they don't have a code signature. We still recommend using the AIR SDK to create signed application bundles and deploying these yourself using PKG files or DMG files etc, so that you can correctly sign/notarize the packages. thanks |
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Hi all - we've just updated the website to publish the shared runtimes for 51.1.2.2: https://airsdk.harman.com/runtime |
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We've just released the 51.2.1.1 version of AIR SDK. For any apps that are built as .air files using the 51.2 namespace, you'll need to have an updated shared AIR runtime, so we've also posted the equivalent installers for Windows/macOS at https://airsdk.harman.com/runtime |
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Hi all - 51.2.2.6 has been released as a runtime update as well. If you want to install this, please check the https://airsdk.harman.com/runtime site. |
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Hi all
This is a thread that will provide information about the AIR shared runtimes, i.e. the standalone desktop installer applications that allow you to then install .air files as if they were native apps.
The current status (as over 4th April 2024) is that we have two variants, available at https://airsdk.harman.com/runtime
Version 50.2.4.1. This is (currently) the latest available version. There is an issue with the macOS version here though, where it is only including the x86_64 variant of the app, rather than being a universal binary.
Version 33.1.1.744. This is an old version, provided solely for applications that still need the old embedded 'webkit' version for display of web pages and interactivity between ActionScript and JavaScript.
It is our hope that most AIR application developers will package their apps with the captive runtime available using the AIR SDK build tools, to remove the dependency upon this shared runtime. However, we are looking to provide the universal binary version for macOS and to keep updating these runtimes from time to time with updates from the AIR SDK releases. There is also the possibility of creating a version for Linux as well, if that's something that would be useful.
If you want notification of new releases to the shared runtime, you can subscribe to this thread for notifications. Adobe had had an auto-update mechanism in place, but disabled that just before handing the software over to us - and of course for us to adopt this, we would need to adapt it and update/implement the server-side capabilities. But this is something that could be done if there was sufficient demand for it..
thanks
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