Replies: 5 comments 10 replies
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i had problems with ELS with air 51, so sticked to 50. do you use ELS in your app? |
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Are you able to use Adobe Scout to look at the performance to see if there's any hint there as to what may have changed (rendering vs AS3 vs GC etc..?) Looking at your app, we can see the initial animation screen, and although visually it looks fine, the Scout traces look a little different on the more recent SDKs, with a patch of activity at the start and end of the animation where rasterisation is taking longer.. (seems to be a difference between 50.2.5.1 and 51.0.1.1 i.e. the 51.0 branch updates may have caused an issue here..?) We can have a look to see what rasterisation difference there may be between those versions, although it's not an area we tend to touch!! thanks |
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Hey Andrew,
I will try this tonight (I am out of the office for holydays).
Best regards.
Matthieu
Le 7 août 2025 à 12:18, Andrew Frost ***@***.***> a écrit :
Hi @mattdaboy<https://github.com/mattdaboy> - just wondering if you'd found that the above update has improved things? The change that we backed out here was something introduced in order to support the external rendering of content, but I think we can make that change specific to only impact elements that have been set up with the external (ANE-based) render... but it would be good to know if this improves things, ideally back to the original performance level from 50.2!
thanks
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Hello Andrew,
When I try to package the app (bundle), I have this error with the SDK 51.2.2.2 and the framework perftest (folder Adobe AIR.framework) you gave to me :
unexpected failure: Platform conversion failed. Process exited with error 1. Output was ""
java.io.IOException: Platform conversion failed. Process exited with error 1. Output was ""
at com.adobe.air.nai.AppBundlePackager.conversionFail(AppBundlePackager.java)
at com.adobe.air.nai.NativePackager.invokePlatformConversion(NativePackager.java)
at com.adobe.air.nai.NativePackager.createPackage(NativePackager.java)
at com.adobe.air.nai.AppBundlePackager.createPackage(AppBundlePackager.java)
at com.adobe.air.ADT.parseArgsAndGo(ADT.java)
at com.adobe.air.ADT.run(ADT.java)
at com.adobe.air.ADT.main(ADT.java)
[Opendo.fr]<https://www.opendo.fr>
Matthieu Corbex
Product Manager Associé
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Hi Andrew,
This works pretty well !
I can even see some performance upgrade since the 50.2.4.4, like 10 or 15% quicker.
Thank you for your support and quick answers, it's always greatly appreciated !
Regards.
[Opendo.fr]<https://www.opendo.fr>
Matthieu Corbex
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Hello everyone !
Since last year, I’ve been using SDK 50.2.4.4 (stable and high‑performing) for our Opendo Animateur app (https://www.opendo.fr/solutions).
Last week, I decided to upgrade to the latest SDK, 51.2.2.
I immediately noticed a performance hit in rendering—a drop of about 40–50%. What was once a super‑smooth interface now stutters (whether displaying videos, images, animations or item lists).
I’m developing the app on macOS with IntelliJ and compiling from the command line using Visual Studio Code, so my tests are on macOS (15.5, MacBook M1 Pro).
On Windows, there’s no performance degradation between the two SDKs.
Has anyone else encountered this issue?
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