Replies: 2 comments
-
|
Hi It's a bit tricky to know what's going on without having the full sample. E.g. you're scaling the 'main' object within My guess is that the changes in 51.2 mean that you may get different events, it's possible that the stage size is already resized to the device (rather than to the SWF) before the first call comes in. But I think this is something that needs to be handled in the resize/layout logic that you have there. I would suggest packaging with "apk-debug" and putting a lot of trace statements in to see what the values are that you're getting, and seeing how things end up when you use 51.1 vs 51.2? thanks |
Beta Was this translation helpful? Give feedback.
-
|
I solved it by adding: Thank you. |
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
-
Good morning. My application works perfectly with Air SDK version 51.1.3.12. However, with the next two versions of Harman's Air SDK, I am experiencing issues:
When I create the APK and upload it to my mobile device (I have not tested it with AAB, but I suspect it would be the same), the class size appears very small on the mobile screen. It appears at the top left (as I have programmed it) but very, very small.
I am sending the code that has to do with the screen size.
Do I need to change something to use future updates, or is this a problem that you need to fix? Thank you very much.
Translated with DeepL.com (free version)
` protected function stageReady(e: Event = null): void {
`
Beta Was this translation helpful? Give feedback.
All reactions