Any example code for colored emoji rendering on Windows? #4159
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The change is specifically around the use of the Flash Text Engine classes, which in Feathers are used in the There's also a restriction in it currently only working in CPU renderMode .. we should see if we can get it working in direct mode too, at least.. Other than that -> there's no code changing or anything, it should just switch over to using this if it can. thanks |
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"There's also a restriction in it currently only working in CPU renderMode" Ah... okay... this is why none of my experiments with different text engine classes worked. Would be super excited to get this enabled for Starling projects, my clients hate the black and white emojis |
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Nice, looking forward to it! |
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I read in a recent discussion that a few versions ago, there was a change that added DirectDraw for the reason of adding colored emoji support on Windows.
Does anyone have any code samples of how to display colored emojis on Windows, preferably while using Starling and Feathers?
I've tried a few different text renderers and components, but with no luck so far. The emojis are always black and white on Windows for me. 😄
If no code samples, some detailed pointers would really help. Does it only work with specific text renderers and with specific fonts? Currently, I use Feathers TextInput (with isEditable = false) and StageTextTextEditor to render textfields that contain emojis.
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