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1 | 1 | # react-native-simple-peer
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2 | 2 |
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3 |
| -To building an exciting peer-to-peer WebRTC-based mobile Application |
| 3 | +To building Simple WebRTC video, voice, and data channels through peer-to-peer WebRTC-based mobile Application |
| 4 | + |
| 5 | + |
| 6 | +## features |
| 7 | + |
| 8 | +- concise, **node.js style** API for [WebRTC](https://en.wikipedia.org/wiki/WebRTC) |
| 9 | +- **works in node and the browser!** |
| 10 | +- supports **video/voice streams** |
| 11 | +- supports **data channel** |
| 12 | + - text and binary data |
| 13 | + - node.js [duplex stream](http://nodejs.org/api/stream.html) interface |
| 14 | +- supports advanced options like: |
| 15 | + - enable/disable [trickle ICE candidates](http://webrtchacks.com/trickle-ice/) |
| 16 | + - manually set config options |
| 17 | + - transceivers and renegotiation |
| 18 | + |
| 19 | +## Example Source Codes |
| 20 | +- [React Native](example) |
| 21 | +- [Node Js Server](example/server) |
| 22 | +- [React Js](example/reactjs) |
| 23 | +- [Live Server](https://meet-app-video.herokuapp.com) |
4 | 24 |
|
5 | 25 | ## Installation
|
6 | 26 |
|
| 27 | +### NPM |
| 28 | + |
7 | 29 | ```sh
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8 | 30 | npm install react-native-simple-peer
|
9 | 31 | ```
|
10 | 32 |
|
| 33 | +### Yarn |
| 34 | + |
| 35 | +```sh |
| 36 | + yarn add react-native-simple-peer |
| 37 | +``` |
| 38 | + |
11 | 39 | ## Usage
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12 | 40 |
|
| 41 | + |
| 42 | +### A simpler example |
| 43 | + |
| 44 | +This example create two peers **in the same page**. |
| 45 | + |
| 46 | +### data channels |
| 47 | + |
13 | 48 | ```js
|
14 |
| -import { multiply } from "react-native-simple-peer"; |
| 49 | +var Peer = require('simple-peer') |
| 50 | + |
| 51 | +import RNSimplePeer from "react-native-simple-peer"; |
| 52 | + |
| 53 | +const peer1 = new RNSimplePeer({ initiator: true }) |
| 54 | +const peer2 = new RNSimplePeer() |
15 | 55 |
|
16 |
| -// ... |
| 56 | +peer1.on('signal', data => { |
| 57 | + // when peer1 has signaling data, give it to peer2 somehow |
| 58 | + peer2.signal(data) |
| 59 | +}) |
17 | 60 |
|
18 |
| -const result = await multiply(3, 7); |
| 61 | +peer2.on('signal', data => { |
| 62 | + // when peer2 has signaling data, give it to peer1 somehow |
| 63 | + peer1.signal(data) |
| 64 | +}) |
| 65 | + |
| 66 | +peer1.on('connect', () => { |
| 67 | + // wait for 'connect' event before using the data channel |
| 68 | + peer1.send('hey peer2, how is it going?') |
| 69 | +}) |
| 70 | + |
| 71 | +peer2.on('data', data => { |
| 72 | + // got a data channel message |
| 73 | + console.log('got a message from peer1: ' + data) |
| 74 | +}) |
19 | 75 | ```
|
20 | 76 |
|
| 77 | +### video/voice |
| 78 | + |
| 79 | +Video/voice is also super simple! In this example, peer1 sends video to peer2. |
| 80 | + |
| 81 | +```js |
| 82 | +import RNSimplePeer from "react-native-simple-peer"; |
| 83 | +import { mediaDevices } from "react-native-webrtc" |
| 84 | + |
| 85 | +// get video/voice stream |
| 86 | + mediaDevices.getUserMedia({ |
| 87 | + audio: true, |
| 88 | + video: { |
| 89 | + width: 640, |
| 90 | + height: 480, |
| 91 | + frameRate: 30, |
| 92 | + facingMode: "user", |
| 93 | + deviceId: videoSourceId |
| 94 | + } |
| 95 | + }).then(gotMedia).catch(() => {}) |
| 96 | + |
| 97 | +function gotMedia (stream) { |
| 98 | + var peer1 = new RNSimplePeer({ initiator: true, stream: stream }) |
| 99 | + var peer2 = new RNSimplePeer() |
| 100 | + |
| 101 | + peer1.on('signal', data => { |
| 102 | + peer2.signal(data) |
| 103 | + }) |
| 104 | + |
| 105 | + peer2.on('signal', data => { |
| 106 | + peer1.signal(data) |
| 107 | + }) |
| 108 | + |
| 109 | + peer2.on('stream', stream => { |
| 110 | + // got remote video stream, now let's show it in a video tag |
| 111 | + var video = document.querySelector('video') |
| 112 | + |
| 113 | + if ('srcObject' in video) { |
| 114 | + video.srcObject = stream |
| 115 | + } else { |
| 116 | + video.src = window.URL.createObjectURL(stream) // for older browsers |
| 117 | + } |
| 118 | + |
| 119 | + video.play() |
| 120 | + }) |
| 121 | +} |
| 122 | +``` |
| 123 | + |
| 124 | +For two-way video, simply pass a `stream` option into both `Peer` constructors. Simple! |
| 125 | + |
| 126 | + |
| 127 | +## RNSimplePeer Configs |
| 128 | + |
| 129 | +key props | type | defualts | descriptions |
| 130 | +--- | --- | --- | --- |
| 131 | +initiator | boolean | false | set to `true` if this is the initiating peer |
| 132 | +channelConfig | RTCDataChannelInit/undefined | {} | custom webrtc data channel configuration |
| 133 | +channelName | string/undefined | Random String | custom webrtc data channel name |
| 134 | +config | RTCConfiguration/undefined | { } | custom webrtc configuration |
| 135 | +offerOptions | RTCOfferOptions/undefined | {} | custom offer options |
| 136 | +answerOptions | RTCAnswerOptions/undefined | {} | custom answer options |
| 137 | +sdpTransform | Function | (instance, sdp) => {} | function to transform the generated SDP signaling data |
| 138 | +streams | Array<MediaStream>/undefined | undefined | video/voice streams |
| 139 | +stream | MediaStream/undefined | undefined | video/voice stream |
| 140 | +trickle | boolean | false | set to `false` to disable trickle ICE and get a single 'signal' event |
| 141 | +allowHalfTrickle | boolean | false | determines how long to wait before providing an offer or answer |
| 142 | +iceCompleteTimeout | number | 5000 | how long to wait before providing an offer or answer |
| 143 | +debugConsole | boolean | true | to show debug console |
| 144 | +webRTC | Object | {RTCIceCandidate, RTCPeerConnection, RTCSessionDescription} | Set Webrtc classess |
| 145 | + |
| 146 | + |
| 147 | +## RNSimplePeer Methods |
| 148 | +Method | descriptions |
| 149 | +--- | --- |
| 150 | +peer.signal(data) | Call this method whenever the remote peer emits a peer.on('signal') event. The data will encapsulate a webrtc offer, answer, or ice candidate. |
| 151 | +peer.send(data) | Send text/binary data to the remote peer. |
| 152 | +peer.addStream(stream) | Add a MediaStream to the connection. |
| 153 | +peer.removeStream(stream) | Remove a MediaStream from the connection. |
| 154 | +peer.addTrack(track, stream) | Add a MediaStreamTrack to the connection. Must also pass the MediaStream you want to attach it to. |
| 155 | +peer.removeTrack(track, stream) | Remove a MediaStreamTrack from the connection. Must also pass the MediaStream that it was attached to. |
| 156 | +peer.replaceTrack(oldTrack, newTrack, stream) | Replace a MediaStreamTrack with another track. Must also pass the MediaStream that the old track was attached to. |
| 157 | +peer.addTransceiver(kind, init) | Add a RTCRtpTransceiver to the connection. Can be used to add transceivers before adding tracks. Automatically called addTrack. |
| 158 | +peer.destroy([err]) | Destroy and cleanup If the optional err parameter is passed, then it will be emitted as an 'error' event on the stream. |
| 159 | + |
| 160 | + |
| 161 | +## RNSimplePeer Events |
| 162 | + |
| 163 | +Event | descriptions |
| 164 | +--- | --- |
| 165 | +peer.removeAllListeners('close') | removing all registered close-event listeners |
| 166 | +peer.on('signal', data => {}) | Fired when the peer wants to send signaling data to the remote peer. |
| 167 | +peer.on('connect', () => {}) | Fired when the peer connection and data channel are ready to use. |
| 168 | +peer.on('data', data => {}) | Received a message from the remote peer (via the data channel). |
| 169 | +peer.on('stream', stream => {}) | Received a remote video stream |
| 170 | +peer.on('track', (track, stream) => {}) | Received a remote audio/video track. Streams may contain multiple tracks. |
| 171 | +peer.on('close', () => {}) | Called when the peer connection has closed. |
| 172 | +peer.on('error', (err) => {}) | Fired when a fatal error occurs. Usually, this means bad signaling data was received from the remote peer. |
| 173 | + |
| 174 | + |
| 175 | +### duplex stream |
| 176 | + |
| 177 | +`Peer` objects are instances of `stream.Duplex`. They behave very similarly to a |
| 178 | +`net.Socket` from the node core `net` module. The duplex stream reads/writes to the data |
| 179 | +channel. |
| 180 | + |
| 181 | +```js |
| 182 | +var peer = new RNSimplePeer(props) |
| 183 | +// ... signaling ... |
| 184 | +peer.write(new Buffer('hey')) |
| 185 | +peer.on('data', function (chunk) { |
| 186 | + console.log('got a chunk', chunk) |
| 187 | +}) |
| 188 | +``` |
| 189 | + |
| 190 | +## error codes |
| 191 | + |
| 192 | +Errors returned by the `error` event have an `err.code` property that will indicate the origin of the failure. |
| 193 | + |
| 194 | +Possible error codes: |
| 195 | +- `ERR_WEBRTC_SUPPORT` |
| 196 | +- `ERR_CREATE_OFFER` |
| 197 | +- `ERR_CREATE_ANSWER` |
| 198 | +- `ERR_SET_LOCAL_DESCRIPTION` |
| 199 | +- `ERR_SET_REMOTE_DESCRIPTION` |
| 200 | +- `ERR_ADD_ICE_CANDIDATE` |
| 201 | +- `ERR_ICE_CONNECTION_FAILURE` |
| 202 | +- `ERR_SIGNALING` |
| 203 | +- `ERR_DATA_CHANNEL` |
| 204 | +- `ERR_CONNECTION_FAILURE` |
| 205 | + |
| 206 | +## connecting more than 2 peers? |
| 207 | + |
| 208 | +The simplest way to do that is to create a full-mesh topology. That means that every peer |
| 209 | +opens a connection to every other peer. To illustrate: |
| 210 | + |
| 211 | + |
| 212 | + |
| 213 | +To broadcast a message, just iterate over all the peers and call `peer.send`. |
| 214 | + |
| 215 | +So, say you have 3 peers. Then, when a peer wants to send some data it must send it 2 |
| 216 | +times, once to each of the other peers. So you're going to want to be a bit careful about |
| 217 | +the size of the data you send. |
| 218 | + |
| 219 | +Full mesh topologies don't scale well when the number of peers is very large. The total |
| 220 | +number of edges in the network will be  |
| 221 | +where `n` is the number of peers. |
| 222 | + |
| 223 | +For clarity, here is the code to connect 3 peers together: |
| 224 | + |
| 225 | +#### Peer 1 |
| 226 | + |
| 227 | +```js |
| 228 | +// These are peer1's connections to peer2 and peer3 |
| 229 | +var peer2 = new RNSimplePeer({ initiator: true }) |
| 230 | +var peer3 = new RNSimplePeer({ initiator: true }) |
| 231 | + |
| 232 | +peer2.on('signal', data => { |
| 233 | + // send this signaling data to peer2 somehow |
| 234 | +}) |
| 235 | + |
| 236 | +peer2.on('connect', () => { |
| 237 | + peer2.send('hi peer2, this is peer1') |
| 238 | +}) |
| 239 | + |
| 240 | +peer2.on('data', data => { |
| 241 | + console.log('got a message from peer2: ' + data) |
| 242 | +}) |
| 243 | + |
| 244 | +peer3.on('signal', data => { |
| 245 | + // send this signaling data to peer3 somehow |
| 246 | +}) |
| 247 | + |
| 248 | +peer3.on('connect', () => { |
| 249 | + peer3.send('hi peer3, this is peer1') |
| 250 | +}) |
| 251 | + |
| 252 | +peer3.on('data', data => { |
| 253 | + console.log('got a message from peer3: ' + data) |
| 254 | +}) |
| 255 | +``` |
| 256 | + |
| 257 | +#### Peer 2 |
| 258 | + |
| 259 | +```js |
| 260 | +// These are peer2's connections to peer1 and peer3 |
| 261 | +var peer1 = new RNSimplePeer() |
| 262 | +var peer3 = new RNSimplePeer({ initiator: true }) |
| 263 | + |
| 264 | +peer1.on('signal', data => { |
| 265 | + // send this signaling data to peer1 somehow |
| 266 | +}) |
| 267 | + |
| 268 | +peer1.on('connect', () => { |
| 269 | + peer1.send('hi peer1, this is peer2') |
| 270 | +}) |
| 271 | + |
| 272 | +peer1.on('data', data => { |
| 273 | + console.log('got a message from peer1: ' + data) |
| 274 | +}) |
| 275 | + |
| 276 | +peer3.on('signal', data => { |
| 277 | + // send this signaling data to peer3 somehow |
| 278 | +}) |
| 279 | + |
| 280 | +peer3.on('connect', () => { |
| 281 | + peer3.send('hi peer3, this is peer2') |
| 282 | +}) |
| 283 | + |
| 284 | +peer3.on('data', data => { |
| 285 | + console.log('got a message from peer3: ' + data) |
| 286 | +}) |
| 287 | +``` |
| 288 | + |
| 289 | +#### Peer 3 |
| 290 | + |
| 291 | +```js |
| 292 | +// These are peer3's connections to peer1 and peer2 |
| 293 | +var peer1 = new RNSimplePeer() |
| 294 | +var peer2 = new RNSimplePeer() |
| 295 | + |
| 296 | +peer1.on('signal', data => { |
| 297 | + // send this signaling data to peer1 somehow |
| 298 | +}) |
| 299 | + |
| 300 | +peer1.on('connect', () => { |
| 301 | + peer1.send('hi peer1, this is peer3') |
| 302 | +}) |
| 303 | + |
| 304 | +peer1.on('data', data => { |
| 305 | + console.log('got a message from peer1: ' + data) |
| 306 | +}) |
| 307 | + |
| 308 | +peer2.on('signal', data => { |
| 309 | + // send this signaling data to peer2 somehow |
| 310 | +}) |
| 311 | + |
| 312 | +peer2.on('connect', () => { |
| 313 | + peer2.send('hi peer2, this is peer3') |
| 314 | +}) |
| 315 | + |
| 316 | +peer2.on('data', data => { |
| 317 | + console.log('got a message from peer2: ' + data) |
| 318 | +}) |
| 319 | +``` |
| 320 | + |
| 321 | +## memory usage |
| 322 | + |
| 323 | +If you call `peer.send(buf)`, `simple-peer` is not keeping a reference to `buf` |
| 324 | +and sending the buffer at some later point in time. We immediately call |
| 325 | +`channel.send()` on the data channel. So it should be fine to mutate the buffer |
| 326 | +right afterward. |
| 327 | + |
| 328 | +However, beware that `peer.write(buf)` (a writable stream method) does not have |
| 329 | +the same contract. It will potentially buffer the data and call |
| 330 | +`channel.send()` at a future point in time, so definitely don't assume it's |
| 331 | +safe to mutate the buffer. |
| 332 | + |
| 333 | + |
| 334 | +## connection does not work on some networks? |
| 335 | + |
| 336 | +If a direct connection fails, in particular, because of NAT traversal and/or firewalls, |
| 337 | +WebRTC ICE uses an intermediary (relay) TURN server. In other words, ICE will first use |
| 338 | +STUN with UDP to directly connect peers and, if that fails, will fall back to a TURN relay |
| 339 | +server. |
| 340 | + |
| 341 | +In order to use a TURN server, you must specify the `config` option to the `Peer` |
| 342 | +constructor. See the API docs above. |
| 343 | + |
| 344 | +### Donate |
| 345 | + |
| 346 | +<p><a href="https://www.paypal.me/ajithab" rel="nofollow"><img height="75" src="https://raw.githubusercontent.com/stefan-niedermann/paypal-donate-button/master/paypal-donate-button.png" style="max-width:100%;"></a></p> |
| 347 | + |
21 | 348 | ## Contributing
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22 | 349 |
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23 | 350 | See the [contributing guide](CONTRIBUTING.md) to learn how to contribute to the repository and the development workflow.
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